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liblast/Assets/Effects/BulletTracer.gd

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2020-09-18 01:09:54 +02:00
extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
translate_object_local(Vector3(0,4,0))
func _on_Raycast_body_entered(body):
queue_free()