Removed doubled move_and_slide call
parent
5e110b2fca
commit
026598dd19
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@ -72,7 +72,6 @@ remote func mouselook(rel):
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camera.rotation.x = clamp(camera.rotation.x-rel.y * sensitivity, -PI/2, PI/2)
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camera.rotation.x = clamp(camera.rotation.x-rel.y * sensitivity, -PI/2, PI/2)
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func motion(delta):
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func motion(delta):
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debug.text += "\n move_and_slide " + String( self.move_and_slide(velocity * delta, Vector3.UP, true) )
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var slide_velocity = self.move_and_slide(velocity * delta, Vector3.UP, true)
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var slide_velocity = self.move_and_slide(velocity * delta, Vector3.UP, true)
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debug.text += "\nslide_velocity: " + String( slide_velocity )
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debug.text += "\nslide_velocity: " + String( slide_velocity )
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