Tweaked Glow and player spawn point for testing

remotes/1705382094874458415/tmp_refs/heads/godot4-port
unfa 2020-09-12 22:44:03 +02:00
parent abe5cb82a5
commit 2ff5df50d6
1 changed files with 3 additions and 1 deletions

View File

@ -20,7 +20,8 @@ glow_levels/2 = true
glow_levels/4 = true
glow_levels/6 = true
glow_levels/7 = true
glow_strength = 0.77
glow_intensity = 0.42
glow_strength = 0.2
glow_blend_mode = 0
glow_hdr_threshold = 1.5
glow_bicubic_upscale = true
@ -35,6 +36,7 @@ environment = SubResource( 2 )
[node name="Level" parent="." instance=ExtResource( 3 )]
[node name="Players" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 14.7154, -1.16819 )
[node name="MenuContainer" type="CenterContainer" parent="."]
anchor_right = 1.0