Merge branch 'master' of github.com:unfa/jam-01

remotes/1705382094874458415/tmp_refs/heads/godot4-port
unfa 2020-06-21 00:34:26 +02:00
commit 50fd6bba77
3 changed files with 155 additions and 44 deletions

51
Game.gd
View File

@ -1,12 +1,12 @@
extends Spatial
export var is_server = true
export var SERVER_PORT = 9999 setget , get_port
export(String, "172.28.162.191", "172.28.166.24", "127.0.0.1") var SERVER_IP = "172.28.162.191" setget , get_ip
export var MAX_PLAYERS = 10
export (String, "MENU", "PLAYING") var GAME_MODE = "MENU"
var mouse_sensitivity_multiplier = 1.0
var player_scene = preload("res://Player.tscn")
# Called when the node enters the scene tree for the first time.
@ -17,35 +17,43 @@ func _ready():
func _input(event):
if event.is_action_pressed("ToggleMenu"):
if GAME_MODE == "PLAYING" and not $MenuContainer.is_visible():
open_menu()
open_menus()
elif $MenuContainer/MainMenu.is_visible():
close_menu()
close_menus()
else:
# Find the back button
var children = $MenuContainer.get_children()
for child in children:
var buttons = child.get_children()
for button in buttons:
if button.name == "Back":
button.emit_signal("pressed")
if child.is_visible():
var buttons = child.get_children()
for button in buttons:
if button.name == "Back":
print(child.name)
button.emit_signal("pressed")
func open_menu():
func open_menus():
GAME_MODE = "MENU"
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
$MenuContainer.show()
func close_menu():
func close_menus():
GAME_MODE = "PLAYING"
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
$MenuContainer.hide()
func open_quick_join_menu():
$MenuContainer/MainMenu.hide()
$MenuContainer/QuickJoinMenu.show()
func return_to_menu(type):
for menu in $MenuContainer.get_children():
if menu.name == type:
menu.show()
else:
menu.hide()
func close_quick_join_menu():
$MenuContainer/MainMenu.show()
$MenuContainer/QuickJoinMenu.hide()
func open_menu(type):
for menu in $MenuContainer.get_children():
if menu.name == type:
menu.show()
else:
menu.hide()
func join_home():
SERVER_IP = "127.0.0.1"
@ -59,6 +67,13 @@ func join_jan():
SERVER_IP = "172.25.166.24"
initialize_client()
func set_mouse_sensitivity(sensitivity_multiplier):
mouse_sensitivity_multiplier = sensitivity_multiplier
print(sensitivity_multiplier)
func set_fullscreen(is_fullscreen):
OS.window_fullscreen = is_fullscreen
func debug_connection_status():
if (get_tree().network_peer.get_connection_status() == NetworkedMultiplayerPeer.CONNECTION_CONNECTING):
print("We are trying to connect")
@ -75,7 +90,7 @@ func initialize_server():
get_tree().connect("network_peer_connected", self, "on_peer_connected")
get_tree().connect("network_peer_disconnected", self, "on_peer_disconnected")
get_tree().network_peer = peer
close_menu()
close_menus()
add_player(1, false)
func initialize_client():
@ -84,7 +99,7 @@ func initialize_client():
get_tree().connect("connected_to_server", self, "on_connection_established")
get_tree().connect("connection_failed", self, "on_connection_failed")
get_tree().network_peer = peer
close_menu()
close_menus()
func quit():
get_tree().quit()

138
Game.tscn
View File

@ -19,67 +19,73 @@ __meta__ = {
}
[node name="MainMenu" type="VBoxContainer" parent="MenuContainer"]
margin_left = 362.0
margin_top = 252.0
margin_right = 662.0
margin_bottom = 348.0
rect_min_size = Vector2( 300, 0 )
margin_left = 312.0
margin_top = 240.0
margin_right = 712.0
margin_bottom = 360.0
rect_min_size = Vector2( 400, 0 )
[node name="QuickJoin" type="Button" parent="MenuContainer/MainMenu"]
margin_right = 300.0
margin_right = 400.0
margin_bottom = 20.0
text = "Quick Join"
[node name="Destination" type="HBoxContainer" parent="MenuContainer/MainMenu"]
margin_top = 24.0
margin_right = 300.0
margin_right = 400.0
margin_bottom = 48.0
[node name="IPAdress" type="LineEdit" parent="MenuContainer/MainMenu/Destination"]
margin_right = 208.0
margin_right = 278.0
margin_bottom = 24.0
size_flags_horizontal = 3
size_flags_stretch_ratio = 2.38
placeholder_text = "IP address"
[node name="Port" type="LineEdit" parent="MenuContainer/MainMenu/Destination"]
margin_left = 212.0
margin_right = 300.0
margin_left = 282.0
margin_right = 400.0
margin_bottom = 24.0
size_flags_horizontal = 3
placeholder_text = "port"
[node name="NetworkType" type="HBoxContainer" parent="MenuContainer/MainMenu"]
margin_top = 52.0
margin_right = 300.0
margin_right = 400.0
margin_bottom = 72.0
[node name="Host" type="Button" parent="MenuContainer/MainMenu/NetworkType"]
margin_right = 148.0
margin_right = 198.0
margin_bottom = 20.0
size_flags_horizontal = 3
text = "Host"
[node name="Join" type="Button" parent="MenuContainer/MainMenu/NetworkType"]
margin_left = 152.0
margin_right = 300.0
margin_left = 202.0
margin_right = 400.0
margin_bottom = 20.0
size_flags_horizontal = 3
text = "Join"
[node name="Quit" type="Button" parent="MenuContainer/MainMenu"]
[node name="Options" type="Button" parent="MenuContainer/MainMenu"]
margin_top = 76.0
margin_right = 300.0
margin_right = 400.0
margin_bottom = 96.0
text = "Options"
[node name="Quit" type="Button" parent="MenuContainer/MainMenu"]
margin_top = 100.0
margin_right = 400.0
margin_bottom = 120.0
text = "Quit"
[node name="QuickJoinMenu" type="VBoxContainer" parent="MenuContainer"]
visible = false
margin_left = 362.0
margin_left = 312.0
margin_top = 254.0
margin_right = 662.0
margin_right = 712.0
margin_bottom = 346.0
rect_min_size = Vector2( 300, 0 )
rect_min_size = Vector2( 400, 0 )
[node name="Back" type="Button" parent="MenuContainer/QuickJoinMenu"]
margin_right = 300.0
@ -103,11 +109,101 @@ margin_top = 72.0
margin_right = 300.0
margin_bottom = 92.0
text = "Jan"
[connection signal="pressed" from="MenuContainer/MainMenu/QuickJoin" to="." method="open_quick_join_menu"]
[node name="OptionsMenu" type="VBoxContainer" parent="MenuContainer"]
visible = false
margin_left = 312.0
margin_top = 266.0
margin_right = 712.0
margin_bottom = 334.0
rect_min_size = Vector2( 400, 0 )
[node name="Back" type="Button" parent="MenuContainer/OptionsMenu"]
margin_left = 129.0
margin_top = -10.0
margin_right = 171.0
margin_bottom = 10.0
text = "Back"
[node name="Controls" type="Button" parent="MenuContainer/OptionsMenu"]
margin_left = 129.0
margin_top = -10.0
margin_right = 171.0
margin_bottom = 10.0
text = "Controls"
[node name="Graphics" type="Button" parent="MenuContainer/OptionsMenu"]
margin_left = 129.0
margin_top = -10.0
margin_right = 171.0
margin_bottom = 10.0
text = "Graphics"
[node name="ControlsMenu" type="VBoxContainer" parent="MenuContainer"]
visible = false
margin_left = 312.0
margin_top = 280.0
margin_right = 712.0
margin_bottom = 320.0
rect_min_size = Vector2( 400, 0 )
[node name="Back" type="Button" parent="MenuContainer/ControlsMenu"]
margin_right = 300.0
margin_bottom = 20.0
text = "Back"
[node name="HBoxContainer" type="HBoxContainer" parent="MenuContainer/ControlsMenu"]
margin_right = 40.0
margin_bottom = 40.0
[node name="SensitivityLabel" type="Label" parent="MenuContainer/ControlsMenu/HBoxContainer"]
margin_right = 40.0
margin_bottom = 14.0
text = "Sensitivity"
[node name="SensitivitySlider" type="HSlider" parent="MenuContainer/ControlsMenu/HBoxContainer"]
margin_right = 16.0
margin_bottom = 16.0
size_flags_horizontal = 3
min_value = 0.2
max_value = 5.0
step = 0.0
value = 1.0
exp_edit = true
allow_greater = true
allow_lesser = true
[node name="GraphicsMenu" type="VBoxContainer" parent="MenuContainer"]
visible = false
margin_left = 312.0
margin_top = 268.0
margin_right = 712.0
margin_bottom = 332.0
rect_min_size = Vector2( 400, 0 )
[node name="Back" type="Button" parent="MenuContainer/GraphicsMenu"]
margin_right = 300.0
margin_bottom = 20.0
text = "Back"
[node name="Fullscreen" type="CheckButton" parent="MenuContainer/GraphicsMenu"]
margin_top = 24.0
margin_right = 300.0
margin_bottom = 64.0
text = "Fullscreen"
[connection signal="pressed" from="MenuContainer/MainMenu/QuickJoin" to="." method="open_menu" binds= [ "QuickJoinMenu" ]]
[connection signal="pressed" from="MenuContainer/MainMenu/NetworkType/Host" to="." method="initialize_server"]
[connection signal="pressed" from="MenuContainer/MainMenu/NetworkType/Join" to="." method="initialize_client"]
[connection signal="pressed" from="MenuContainer/MainMenu/Options" to="." method="open_menu" binds= [ "OptionsMenu" ]]
[connection signal="pressed" from="MenuContainer/MainMenu/Quit" to="." method="quit"]
[connection signal="pressed" from="MenuContainer/QuickJoinMenu/Back" to="." method="close_quick_join_menu"]
[connection signal="pressed" from="MenuContainer/QuickJoinMenu/Back" to="." method="return_to_menu" binds= [ "MainMenu" ]]
[connection signal="pressed" from="MenuContainer/QuickJoinMenu/Home" to="." method="join_home"]
[connection signal="pressed" from="MenuContainer/QuickJoinMenu/Unfa" to="." method="join_unfa"]
[connection signal="pressed" from="MenuContainer/QuickJoinMenu/Jan" to="." method="join_jan"]
[connection signal="pressed" from="MenuContainer/OptionsMenu/Back" to="." method="return_to_menu" binds= [ "MainMenu" ]]
[connection signal="pressed" from="MenuContainer/OptionsMenu/Controls" to="." method="open_menu" binds= [ "ControlsMenu" ]]
[connection signal="pressed" from="MenuContainer/OptionsMenu/Graphics" to="." method="open_menu" binds= [ "GraphicsMenu" ]]
[connection signal="pressed" from="MenuContainer/ControlsMenu/Back" to="." method="return_to_menu" binds= [ "OptionsMenu" ]]
[connection signal="value_changed" from="MenuContainer/ControlsMenu/HBoxContainer/SensitivitySlider" to="." method="set_mouse_sensitivity"]
[connection signal="pressed" from="MenuContainer/GraphicsMenu/Back" to="." method="return_to_menu" binds= [ "OptionsMenu" ]]
[connection signal="toggled" from="MenuContainer/GraphicsMenu/Fullscreen" to="." method="set_fullscreen"]

View File

@ -9,7 +9,7 @@ const AIR_CONTROL = 0.1
const WALK_ACCEL = 0.25
const WALK_DECEL = 0.1
const MOUSE_SENSITIVITY = 1.0 / 300
const MOUSE_SENSITIVITY = 1.0 / 1000
export var max_health = 150
onready var health = max_health
@ -19,8 +19,6 @@ onready var debug = $Debug
onready var game = get_parent().get_parent()
onready var crosshair_pos = $CrosshairContainer.rect_size / 2
var velocity = Vector3.ZERO
var walkDirection = Vector2.ZERO
@ -67,8 +65,9 @@ remote func jump():
velocity.y = JUMP_VELOCITY
remote func mouselook(rel):
self.rotate_y(- rel.x * MOUSE_SENSITIVITY)
camera.rotation.x = clamp(camera.rotation.x-rel.y * MOUSE_SENSITIVITY, -PI/2, PI/2)
var sensitivity = MOUSE_SENSITIVITY * game.mouse_sensitivity_multiplier
self.rotate_y(- rel.x * sensitivity)
camera.rotation.x = clamp(camera.rotation.x-rel.y * sensitivity, -PI/2, PI/2)
func motion(delta):
self.move_and_slide(velocity * delta, Vector3.UP, true)
@ -100,6 +99,7 @@ func spawn():
func shoot():
var space_state = get_world().direct_space_state
var crosshair_pos = OS.get_real_window_size() / 2
var from = $Camera.project_ray_origin(crosshair_pos)
var to = from + $Camera.project_ray_normal(crosshair_pos) * 1000