Disabled eye candy, set random dev textures

DM1_temp_test
unfa 2021-11-29 00:32:33 +01:00
parent 58076fa577
commit 535a11bf3f
2 changed files with 67 additions and 4 deletions

View File

@ -1,4 +1,13 @@
[gd_scene load_steps=122 format=3 uid="uid://bdp8jwqxbki0m"]
[gd_scene load_steps=130 format=3 uid="uid://bdp8jwqxbki0m"]
[ext_resource type="Material" uid="uid://cswmc7u2vis0x" path="res://Assets/Maps/Materials/dev_materials/dev_blue.material" id="1_wxym2"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_orange.material" id="2_fdkvc"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_red.material" id="3_svtxp"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_red_dark.material" id="4_0sn1m"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_grey_dark.material" id="5_jyl6e"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_green.material" id="6_qc75x"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_brown.material" id="7_uplhy"]
[ext_resource type="Material" path="res://Assets/Maps/Materials/dev_materials/dev_grey_light.material" id="8_4lr4g"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kh2p0"]
@ -970,6 +979,10 @@ data = PackedVector3Array(7, -4, 10, 13, 3.7, 10, 13, -4, 10, 7, -4, 10, 7, 3.7,
gi_mode = 1
mesh = SubResource( "ArrayMesh_b7hyh" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "2_fdkvc" )
surface_material_override/2 = ExtResource( "3_svtxp" )
surface_material_override/3 = ExtResource( "4_0sn1m" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 022"]
@ -980,6 +993,7 @@ shape = SubResource( "ConcavePolygonShape3D_5tnln" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_7x7sf" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 031"]
@ -991,6 +1005,9 @@ transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107,
gi_mode = 1
mesh = SubResource( "ArrayMesh_4uy7e" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "3_svtxp" )
surface_material_override/2 = ExtResource( "5_jyl6e" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 032"]
@ -1001,6 +1018,7 @@ shape = SubResource( "ConcavePolygonShape3D_ioni6" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_8uc48" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 033"]
@ -1012,6 +1030,8 @@ transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 37, -2, 16)
gi_mode = 1
mesh = SubResource( "ArrayMesh_su43k" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "6_qc75x" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 034"]
@ -1023,12 +1043,19 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 11, -6)
gi_mode = 1
mesh = SubResource( "ArrayMesh_ljwhl" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "7_uplhy" )
surface_material_override/1 = ExtResource( "6_qc75x" )
[node name="Main 035" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 2, 28)
gi_mode = 1
mesh = SubResource( "ArrayMesh_djrpy" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "8_4lr4g" )
surface_material_override/2 = ExtResource( "7_uplhy" )
surface_material_override/3 = ExtResource( "5_jyl6e" )
surface_material_override/4 = ExtResource( "3_svtxp" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 035"]
@ -1040,6 +1067,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0)
gi_mode = 1
mesh = SubResource( "ArrayMesh_xn24n" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 040"]
@ -1051,6 +1079,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, 0)
gi_mode = 1
mesh = SubResource( "ArrayMesh_h2ssv" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 047"]
@ -1062,6 +1091,7 @@ transform = Transform3D(5.96046e-08, 0, 1, 0, 1, 0, -1, 0, 5.96046e-08, 36, 0, -
gi_mode = 1
mesh = SubResource( "ArrayMesh_4f066" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 048"]
@ -1073,6 +1103,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, 0)
gi_mode = 1
mesh = SubResource( "ArrayMesh_7uv8m" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 049"]
@ -1084,6 +1115,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 0)
gi_mode = 1
mesh = SubResource( "ArrayMesh_cik7l" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "8_4lr4g" )
surface_material_override/2 = ExtResource( "2_fdkvc" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 050"]
@ -1094,6 +1128,8 @@ shape = SubResource( "ConcavePolygonShape3D_gcj77" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_xtvb8" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "2_fdkvc" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 051"]
@ -1104,6 +1140,7 @@ shape = SubResource( "ConcavePolygonShape3D_c10tx" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_5aoeu" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 052"]
@ -1114,6 +1151,7 @@ shape = SubResource( "ConcavePolygonShape3D_56aqh" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_32hvl" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 053"]
@ -1124,6 +1162,7 @@ shape = SubResource( "ConcavePolygonShape3D_iecji" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_isxj6" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 054"]
@ -1135,6 +1174,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 2, 28)
gi_mode = 1
mesh = SubResource( "ArrayMesh_sciib" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 058"]
@ -1146,6 +1186,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 2, 28)
gi_mode = 1
mesh = SubResource( "ArrayMesh_j33u3" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 059"]
@ -1157,6 +1198,7 @@ transform = Transform3D(5.96046e-08, 0, 1, 0, 1, 0, -1, 0, 5.96046e-08, 36, 9, -
gi_mode = 1
mesh = SubResource( "ArrayMesh_pnk3u" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 060"]
@ -1167,6 +1209,7 @@ shape = SubResource( "ConcavePolygonShape3D_e6x2l" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_s3tll" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 061"]
@ -1177,6 +1220,12 @@ shape = SubResource( "ConcavePolygonShape3D_wriek" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_3k3x4" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "7_uplhy" )
surface_material_override/2 = ExtResource( "6_qc75x" )
surface_material_override/3 = ExtResource( "5_jyl6e" )
surface_material_override/4 = ExtResource( "2_fdkvc" )
surface_material_override/5 = ExtResource( "8_4lr4g" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 062"]
@ -1187,6 +1236,7 @@ shape = SubResource( "ConcavePolygonShape3D_yugod" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_2pb4y" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 063"]
@ -1198,6 +1248,7 @@ transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, -68, -
gi_mode = 1
mesh = SubResource( "ArrayMesh_jw0pg" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 064"]
@ -1209,6 +1260,7 @@ transform = Transform3D(0.909985, 0.00029046, -0.0022146, -0.00026097, 0.999999,
gi_mode = 1
mesh = SubResource( "ArrayMesh_wlbxv" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "8_4lr4g" )
[node name="StaticBody3D" type="StaticBody3D" parent="QBlock003"]
@ -1220,6 +1272,7 @@ transform = Transform3D(0.999997, 0.00029046, -0.00243366, -0.000286784, 0.99999
gi_mode = 1
mesh = SubResource( "ArrayMesh_e2gwp" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "6_qc75x" )
[node name="StaticBody3D" type="StaticBody3D" parent="QBlock005"]
@ -1231,6 +1284,9 @@ transform = Transform3D(0.999997, 0.00029046, -0.00243366, -0.000286784, 0.99999
gi_mode = 1
mesh = SubResource( "ArrayMesh_2qh5d" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "2_fdkvc" )
surface_material_override/2 = ExtResource( "8_4lr4g" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 065"]
@ -1242,6 +1298,7 @@ transform = Transform3D(0.999997, 0.00029046, -0.00243366, -0.000286784, 0.99999
gi_mode = 1
mesh = SubResource( "ArrayMesh_wbeuf" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 066"]
@ -1253,6 +1310,7 @@ transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, -30, 0
gi_mode = 1
mesh = SubResource( "ArrayMesh_8hhvd" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 067"]
@ -1264,6 +1322,7 @@ transform = Transform3D(0.999997, 0.00029046, -0.00243366, -0.000286784, 0.99999
gi_mode = 1
mesh = SubResource( "ArrayMesh_pdye2" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 068"]
@ -1274,6 +1333,8 @@ shape = SubResource( "ConcavePolygonShape3D_l8ngj" )
gi_mode = 1
mesh = SubResource( "ArrayMesh_lkqxj" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
surface_material_override/1 = ExtResource( "8_4lr4g" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 069"]
@ -1285,6 +1346,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0)
gi_mode = 1
mesh = SubResource( "ArrayMesh_bqf6l" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 070"]
@ -1296,8 +1358,11 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0)
gi_mode = 1
mesh = SubResource( "ArrayMesh_3o6so" )
skeleton = NodePath("")
surface_material_override/0 = ExtResource( "1_wxym2" )
[node name="StaticBody3D" type="StaticBody3D" parent="Main 072"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Main 072/StaticBody3D"]
shape = SubResource( "ConcavePolygonShape3D_u67w2" )
[node name="Area3D" type="Area3D" parent="."]

View File

@ -47,8 +47,6 @@ ambient_light_color = Color(0.913725, 0.913725, 0.913725, 1)
ambient_light_sky_contribution = 0.04
tonemap_mode = 2
tonemap_white = 2.0
ss_reflections_enabled = true
ssao_enabled = true
ssao_radius = 8.0
ssao_intensity = 1.0
sdfgi_use_occlusion = true
@ -337,7 +335,6 @@ enable_shadows = true
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.884419, -0.331665, -0.32833, -0.261912, -0.229553, 0.937394, -0.38627, 0.915043, 0.116154, 0, 38, -1)
visible = false
light_energy = 4.0
light_angular_distance = 8.0
shadow_enabled = true
@ -351,6 +348,7 @@ camera_effects = SubResource( "4" )
[node name="VoxelGI" type="VoxelGI" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.85326, 17.3657, 0)
visible = false
subdiv = 0
extents = Vector3(54.5438, 30.6863, 42.1836)
data = SubResource( "VoxelGIData_838pm" )