Browse Source

Added Team Meeting #6 notes

map_02
unfa 1 year ago
parent
commit
773dd3831f
  1. 16
      Design/Team Meeting #6 2021-11-21.svg
  2. 15
      Game/.godot/editor/create_recent.Node
  3. 13
      Game/.godot/editor/filesystem_cache6
  4. 15
      Game/.godot/editor/filesystem_update4
  5. 8
      Game/Assets/HUD/Theme.tres
  6. BIN
      Game/Assets/Maps/Materials/dev_materials/dev_blue.material

16
Design/Team Meeting #6 2021-11-21.svg

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After

Width:  |  Height:  |  Size: 784 KiB

15
Game/.godot/editor/create_recent.Node

@ -1,15 +0,0 @@
Timer
GPUParticles3D
ReflectionProbe
LightmapProbe
OmniLight3D
Node3D
DirectionalLight3D
WorldEnvironment
Camera3D
MeshInstance3D
CollisionShape3D
CSGBox3D
CSGCombiner3D
CSGTorus3D
Node

13
Game/.godot/editor/filesystem_cache6

@ -1,13 +0,0 @@
3844edc3d1660e6e25a999aafc25a878
::res://::1621020247
default_env.tres::Environment::1621020364::0::1::::<><>::
icon.png::StreamTexture2D::1620750313::1620750329::1::::<><>::
Main.tscn::PackedScene::1621020364::0::1::::<><>::res://Player.gd<>res://Assets/Materials/BaseVisualShader.tres<>res://Assets/Maps/DM1/DM1.glb
Player.gd::GDScript::1620765662::0::1::::<>KinematicBody3D<>::
::res://Assets/::1620765792
::res://Assets/Maps/::1620765783
::res://Assets/Maps/DM1/::1620765882
DM1.glb::PackedScene::1620765856::1620765882::1::::<><>::
::res://Assets/Materials/::1621019147
Base.tres::StandardMaterial3D::1620767404::0::1::::<><>::
BaseVisualShader.tres::ShaderMaterial::1621019147::0::1::::<><>::

15
Game/.godot/editor/filesystem_update4

@ -1,15 +0,0 @@
res://Assets/Characters/Player.gd
res://Assets/Characters/Player.tscn
res://Assets/Effects/Gibs.gd
res://Assets/Effects/Gibs.tscn
res://Assets/Effects/ImpactPlayer.tscn
res://Assets/Effects/ImpactWall.tscn
res://Assets/Effects/MuzzleFlash.tscn
res://Assets/HUD/HUD.tscn
res://Assets/HUD/Theme.tres
res://Assets/Weapons/Handgun/Flash.tscn
res://Assets/Weapons/Weapon.gd
res://Main.gd
res://Main.tscn
res://Map.tscn
res://default_env.tres

8
Game/Assets/HUD/Theme.tres

@ -1,9 +1,9 @@
[gd_resource type="Theme" load_steps=10 format=3 uid="uid://ddtu7o1dbp0s8"]
[ext_resource type="FontData" uid="uid://sv606h1wylsm" path="res://Assets/Fonts/Liberation Sans/LiberationSans-Italic.ttf" id="1"]
[ext_resource type="FontData" uid="uid://dedcmqi18s2mk" path="res://Assets/Fonts/Liberation Sans/LiberationSans-Bold.ttf" id="2"]
[ext_resource type="FontData" uid="uid://vokxbnewve4p" path="res://Assets/Fonts/Liberation Sans/LiberationMono-Regular.ttf" id="3"]
[ext_resource type="FontData" uid="uid://y4ub4mqw3ok4" path="res://Assets/Fonts/Liberation Sans/LiberationSans-Regular.ttf" id="4"]
[ext_resource type="FontData" uid="uid://bvp75f670ewmh" path="res://Assets/Fonts/Liberation Sans/LiberationSans-Italic.ttf" id="1"]
[ext_resource type="FontData" uid="uid://bu513u0hckm6v" path="res://Assets/Fonts/Liberation Sans/LiberationSans-Bold.ttf" id="2"]
[ext_resource type="FontData" uid="uid://c1efeg0l6epya" path="res://Assets/Fonts/Liberation Sans/LiberationMono-Regular.ttf" id="3"]
[ext_resource type="FontData" uid="uid://dm2ua4ixk71jw" path="res://Assets/Fonts/Liberation Sans/LiberationSans-Regular.ttf" id="4"]
[sub_resource type="Font" id="Font_5hkhv"]
variation_coordinates = {

BIN
Game/Assets/Maps/Materials/dev_materials/dev_blue.material

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