Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
parent
9391eabbc5
commit
78c2429f9e
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@ -1,25 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<instant>
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<LastUsedSnapshot name="Liblast SFX2"/>
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<Main x="0" y="0" w="1920" h="1006" current-tab="editor"/>
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<Editor id="42" edit-horizontal-pane-pos="0.97435897588729858" notebook-shrunk="0" edit-vertical-pane-pos="0.9234088659286499" mixer-width="Wide" zoom-focus="ZoomFocusPlayhead" zoom="356" grid-type="GridTypeBeat" snap-mode="SnapOff" internal-grid-type="GridTypeBeat" internal-snap-mode="SnapMagnetic" pre-internal-grid-type="GridTypeBeat" pre-internal-snap-mode="SnapOff" edit-point="EditAtMouse" visible-track-count="-1" playhead="4019089" left-frame="3809761" y-origin="0" maximised="0" follow-playhead="0" stationary-playhead="0" mouse-mode="MouseObject" join-object-range="0" show-editor-mixer="1" show-editor-list="0" editor-list-page="0" show-marker-lines="0" show-touched-automation="0" nudge-clock-value="240000">
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<Window name="Editor" visible="0" x-off="-1" y-off="-1" x-size="-1" y-size="-1" tabbed="1"/>
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<Buttons>
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<Press/>
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<Release/>
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</Buttons>
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<Selection>
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<MIDINotes region-id="37946">
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<note note-id="7119"/>
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</MIDINotes>
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<MIDINotes region-id="109076">
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<note note-id="49464"/>
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</MIDINotes>
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<Marker id="109092" start="1"/>
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</Selection>
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<RegionList/>
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<EditorLocations clock-mode="Timecode"/>
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</Editor>
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<Mixer mixer-rhs-pane1-pos="0.60000002384185791" mixer-rhs_pane2-pos="0.69999998807907104" mixer-list-hpane-pos="0.13333334028720856" mixer-inner-pane-pos="0.80000001192092896" narrow-strips="0" show-mixer="0" maximised="0" show-mixer-list="1" monitor-section-visible="1" foldback-strip-visible="1" show-vca-pane="1">
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<Window name="Mixer" visible="0" x-off="-1" y-off="-1" x-size="-1" y-size="-1" tabbed="1"/>
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</Mixer>
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@ -32,4 +13,19 @@
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<Recorder recorder-vpane-pos="0.75">
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<Window name="Recorder" visible="0" x-off="-1" y-off="-1" x-size="-1" y-size="-1" tabbed="1"/>
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</Recorder>
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<LastUsedSnapshot name="Liblast SFX2"/>
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<Editor id="42" edit-horizontal-pane-pos="0.97435897588729858" notebook-shrunk="0" edit-vertical-pane-pos="0.9234088659286499" mixer-width="Wide" zoom-focus="ZoomFocusPlayhead" zoom="1432" grid-type="GridTypeBeat" snap-mode="SnapOff" internal-grid-type="GridTypeBeat" internal-snap-mode="SnapMagnetic" pre-internal-grid-type="GridTypeBeat" pre-internal-snap-mode="SnapOff" edit-point="EditAtMouse" visible-track-count="-1" playhead="1760981" left-frame="1496440" y-origin="0" maximised="0" follow-playhead="0" stationary-playhead="0" mouse-mode="MouseObject" join-object-range="0" show-editor-mixer="1" show-editor-list="0" editor-list-page="0" show-marker-lines="0" show-touched-automation="0" nudge-clock-value="240000">
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<Window name="Editor" visible="0" x-off="-1" y-off="-1" x-size="-1" y-size="-1" tabbed="1"/>
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<Buttons>
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<Press/>
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<Release/>
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</Buttons>
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<Selection>
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<MIDINotes region-id="37946">
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<note note-id="7119"/>
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</MIDINotes>
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</Selection>
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<RegionList/>
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<EditorLocations clock-mode="Timecode"/>
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</Editor>
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</instant>
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Binary file not shown.
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Ambient_BuzzAndHum.wav-c53ede8b24d5bbeac9fce3d4059ea298.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Ambient_BuzzAndHum.wav"
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dest_files=[ "res://.import/Ambient_BuzzAndHum.wav-c53ede8b24d5bbeac9fce3d4059ea298.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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Binary file not shown.
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player_Fridge_Ambient.wav-27392d2719943e6143453aa65487716f.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player_Fridge_Ambient.wav"
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dest_files=[ "res://.import/Player_Fridge_Ambient.wav-27392d2719943e6143453aa65487716f.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=true
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compress/mode=0
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@ -67,22 +67,21 @@ albedo_texture = ExtResource( 4 )
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material = SubResource( 9 )
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size = Vector2( 0.15, 0.15 )
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[sub_resource type="OpenSimplexNoise" id=14]
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[sub_resource type="OpenSimplexNoise" id=11]
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[sub_resource type="NoiseTexture" id=15]
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[sub_resource type="NoiseTexture" id=12]
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width = 128
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height = 128
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seamless = true
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noise = SubResource( 14 )
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noise = SubResource( 11 )
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[sub_resource type="SpatialMaterial" id=11]
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resource_name = "SmokeTrail"
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[sub_resource type="SpatialMaterial" id=13]
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flags_transparent = true
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vertex_color_use_as_albedo = true
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params_specular_mode = 4
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params_depth_draw_mode = 3
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albedo_color = Color( 1, 1, 1, 0.0784314 )
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albedo_texture = SubResource( 15 )
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albedo_texture = SubResource( 12 )
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transmission_enabled = true
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transmission = Color( 1, 1, 1, 1 )
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proximity_fade_enable = true
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@ -91,11 +90,11 @@ distance_fade_mode = 1
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distance_fade_min_distance = 0.0
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distance_fade_max_distance = 1.0
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[sub_resource type="Curve" id=12]
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[sub_resource type="Curve" id=14]
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max_value = 2.0
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_data = [ Vector2( 0.00291971, 0.163636 ), 0.0, 0.197694, 0, 0, Vector2( 0.60146, 1.65455 ), 1.13223, 1.13223, 0, 0, Vector2( 1, 1.98182 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="Gradient" id=13]
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[sub_resource type="Gradient" id=15]
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offsets = PoolRealArray( 0, 0.081571, 1 )
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colors = PoolColorArray( 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0 )
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@ -131,6 +130,7 @@ attenuation_filter_cutoff_hz = 20000.0
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[node name="Smoke" type="Particles" parent="."]
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.0305352, 0, 4.07454e-10 )
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visible = false
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emitting = false
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amount = 64
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lifetime = 4.0
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@ -146,7 +146,8 @@ one_shot = true
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[node name="Trail3D" type="ImmediateGeometry" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0543409, 0, 0 )
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material_override = SubResource( 11 )
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visible = false
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material_override = SubResource( 13 )
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cast_shadow = 0
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script = ExtResource( 5 )
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emit = false
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@ -155,8 +156,8 @@ segments = 48
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lifetime = 3.0
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base_width = 0.2
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tiling = 2
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width_profile = SubResource( 12 )
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color_gradient = SubResource( 13 )
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width_profile = SubResource( 14 )
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color_gradient = SubResource( 15 )
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[connection signal="body_entered" from="." to="." method="_on_Casing_body_entered"]
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[connection signal="timeout" from="FreeTimer" to="." method="_on_FreeTimer_timeout"]
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[connection signal="timeout" from="SmokeTimer" to="." method="_on_SmokeTimer_timeout"]
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