30 - simple TextChat
parent
be06a9fc6e
commit
81e79dd0a5
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@ -57,6 +57,7 @@ __meta__ = {
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}
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[node name="Health" parent="." instance=ExtResource( 2 )]
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mouse_filter = 2
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[node name="Weapon" type="MarginContainer" parent="."]
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anchor_left = 1.0
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@ -69,6 +70,7 @@ margin_right = -32.0
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margin_bottom = -32.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -90,6 +92,7 @@ margin_right = 116.0
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margin_bottom = 64.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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alignment = 1
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[node name="RoundsClips" type="Label" parent="Weapon/VBoxContainer"]
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@ -123,6 +126,7 @@ margin_left = -511.401
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margin_top = -301.225
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margin_right = 512.599
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margin_bottom = 298.775
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -132,6 +136,7 @@ margin_left = 512.0
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margin_top = 300.0
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margin_right = 512.0
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margin_bottom = 300.0
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mouse_filter = 2
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[node name="Line1" type="ColorRect" parent="Crosshair/CrosshairCenter"]
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margin_left = 8.0
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@ -139,6 +144,7 @@ margin_top = -1.0
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margin_right = 20.0
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margin_bottom = 1.0
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -150,6 +156,7 @@ margin_right = 20.0
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margin_bottom = 1.0
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rect_rotation = 90.0
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -161,6 +168,7 @@ margin_right = 20.0
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margin_bottom = 1.0
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rect_rotation = 180.0
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -172,6 +180,7 @@ margin_right = 20.0
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margin_bottom = 1.0
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rect_rotation = -90.0
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -182,6 +191,7 @@ margin_left = 512.0
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margin_top = 300.0
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margin_right = 512.0
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margin_bottom = 300.0
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mouse_filter = 2
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script = ExtResource( 3 )
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[node name="HitConfirmationSound" type="AudioStreamPlayer" parent="Crosshair/HitConfirmation"]
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@ -198,6 +208,7 @@ margin_bottom = 1.0
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rect_rotation = 45.3067
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rect_scale = Vector2( 1, 0.5 )
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -210,6 +221,7 @@ margin_bottom = 1.0
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rect_rotation = 135.307
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rect_scale = Vector2( 1, 0.5 )
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -222,6 +234,7 @@ margin_bottom = 1.0
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rect_rotation = 225.306
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rect_scale = Vector2( 1, 0.5 )
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -234,6 +247,7 @@ margin_bottom = 1.0
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rect_rotation = -44.6931
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rect_scale = Vector2( 1, 0.5 )
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rect_pivot_offset = Vector2( -8, 1 )
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mouse_filter = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -237,14 +237,15 @@ func walk(delta):
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# Walk
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walk_direction = Vector2()
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if Input.is_action_pressed("MoveForward"):
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walk_direction.y -= 1
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if Input.is_action_pressed("MoveBack"):
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walk_direction.y += 1
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if Input.is_action_pressed("MoveLeft"):
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walk_direction.x -= 1
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if Input.is_action_pressed("MoveRight"):
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walk_direction.x += 1
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if not get_tree().is_input_handled():
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if Input.is_action_pressed("MoveForward"):
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walk_direction.y -= 1
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if Input.is_action_pressed("MoveBack"):
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walk_direction.y += 1
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if Input.is_action_pressed("MoveLeft"):
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walk_direction.x -= 1
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if Input.is_action_pressed("MoveRight"):
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walk_direction.x += 1
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walk_direction = walk_direction.normalized()
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@ -357,7 +358,7 @@ sync func switch_to_next_weapon():
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sync func switch_to_prev_weapon():
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active_weapon = weapons.prev_weapon()
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func _input(event):
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func _unhandled_input(event):
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if is_dead:
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return
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@ -220,7 +220,7 @@ script = ExtResource( 8 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53592, -0.0651628 )
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[node name="Hand" type="Spatial" parent="Camera"]
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.392298, -0.559 )
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.390282, -0.559 )
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[node name="WeaponBobAnimationTree" type="AnimationTree" parent="Camera/Hand"]
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tree_root = SubResource( 12 )
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@ -356,3 +356,4 @@ stream_paused = true
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[node name="HUD" parent="." instance=ExtResource( 7 )]
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visible = false
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mouse_filter = 2
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@ -0,0 +1,63 @@
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extends Control
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signal typing_toggled(is_typing)
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const TOGGLE_KEY = KEY_ENTER
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const MESSAGE_FORMAT = "%s: %s"
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sync var chat_text: = "" setget set_chat_text
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var player_name: = "Unknown"
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onready var line_edit: LineEdit = $LineEdit
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onready var chat_history: RichTextLabel = $Panel/ChatHistory
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func _input(event: InputEvent) -> void:
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pass
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func _unhandled_input(event: InputEvent) -> void:
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if is_typing():
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get_tree().set_input_as_handled()
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if event.is_action_pressed("ToggleChatWrite"):
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toggle_typing()
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func toggle() -> bool:
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visible = not visible
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if not visible:
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$LineEdit.hide()
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return visible
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func toggle_typing() -> bool:
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$LineEdit.visible = not $LineEdit.visible and visible
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return $LineEdit.visible
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func is_typing() -> bool:
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return $LineEdit.visible
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func _on_LineEdit_text_entered(new_text: String) -> void:
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toggle_typing()
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if new_text:
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var formatted_message = MESSAGE_FORMAT % [player_name, new_text]
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line_edit.text = ""
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rset("chat_text", chat_text + formatted_message)
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func _on_LineEdit_visibility_changed() -> void:
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if line_edit.visible:
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line_edit.grab_focus()
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else:
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line_edit.release_focus()
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func set_chat_text(value: String) -> void:
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visible = true
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chat_text = "%s\n" % value
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chat_history.text = chat_text
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func _on_LineEdit_gui_input(event: InputEvent) -> void:
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get_tree().set_input_as_handled()
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pass
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@ -0,0 +1,51 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Classes/UI/TextChat.gd" type="Script" id=1]
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[node name="TextChat" type="Control"]
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anchor_top = 1.0
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anchor_bottom = 1.0
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margin_left = 8.0
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margin_top = -192.0
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margin_right = 200.0
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margin_bottom = -8.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Panel" type="Panel" parent="."]
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self_modulate = Color( 1, 1, 1, 0.670588 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_bottom = -32.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ChatHistory" type="RichTextLabel" parent="Panel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 8.0
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margin_top = 8.0
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margin_right = -8.0
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margin_bottom = -8.0
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text = "
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"
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scroll_following = true
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selection_enabled = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="LineEdit" type="LineEdit" parent="."]
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visible = false
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_top = -24.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="text_entered" from="LineEdit" to="." method="_on_LineEdit_text_entered"]
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[connection signal="visibility_changed" from="LineEdit" to="." method="_on_LineEdit_visibility_changed"]
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15
Game/Game.gd
15
Game/Game.gd
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@ -104,8 +104,12 @@ func _input(event):
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if event.is_action_released("ShowPlayerList"):
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$PlayerListContainer.hide()
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if event.is_action_pressed("ToggleChatVisibility") and not $TextChat.is_typing() and GAME_MODE == "PLAYING":
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$TextChat.toggle()
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func open_menus():
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GAME_MODE = "MENU"
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$TextChat.hide()
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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$MenuContainer.show()
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@ -187,6 +191,8 @@ func set_nickname(nickname, save=true):
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else:
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$MenuContainer/MainMenu/Name.text = nickname
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$TextChat.player_name = nickname
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func debug_connection_status():
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if (get_tree().network_peer.get_connection_status() == NetworkedMultiplayerPeer.CONNECTION_CONNECTING):
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print("We are trying to connect")
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@ -333,3 +339,12 @@ func on_connection_established():
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func on_connection_failed():
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print("Connection has failed")
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func _on_TextChat_typing_toggled(is_typing) -> void:
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if is_typing:
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GAME_MODE = "MENU"
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else:
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GAME_MODE = "PLAYING"
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pass
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@ -1,10 +1,11 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Classes/UI/theme.tres" type="Theme" id=1]
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[ext_resource path="res://Game.gd" type="Script" id=2]
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[ext_resource path="res://Assets/Maps/DM1/DM1.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Classes/UI/CharacterSelect.tscn" type="PackedScene" id=4]
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[ext_resource path="res://PlayerListContainer.gd" type="Script" id=5]
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[ext_resource path="res://Classes/UI/TextChat.tscn" type="PackedScene" id=6]
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[node name="Game" type="Node"]
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script = ExtResource( 2 )
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@ -317,6 +318,11 @@ theme = ExtResource( 1 )
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[node name="PlayerList" type="VBoxContainer" parent="PlayerListContainer/Panel"]
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theme = ExtResource( 1 )
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alignment = 1
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[node name="TextChat" parent="." instance=ExtResource( 6 )]
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visible = false
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margin_top = -264.542
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margin_bottom = -80.5416
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[connection signal="pressed" from="MenuContainer/MainMenu/QuickConnect" to="." method="join_test_server"]
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[connection signal="pressed" from="MenuContainer/MainMenu/Connect" to="." method="open_menu" binds= [ "ConnectMenu" ]]
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[connection signal="pressed" from="MenuContainer/MainMenu/Disconnect" to="." method="free_client"]
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@ -339,5 +345,6 @@ alignment = 1
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[connection signal="value_changed" from="MenuContainer/ControlsMenu/HBoxContainer/SensitivitySlider" to="." method="set_mouse_sensitivity"]
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[connection signal="pressed" from="MenuContainer/GraphicsMenu/Back" to="." method="return_to_menu" binds= [ "OptionsMenu" ]]
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[connection signal="toggled" from="MenuContainer/GraphicsMenu/Fullscreen" to="." method="set_fullscreen"]
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[connection signal="typing_toggled" from="TextChat" to="." method="_on_TextChat_typing_toggled"]
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[editable path="MenuContainer/CharacterSelectScreen"]
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@ -104,6 +104,16 @@ WeaponPrev={
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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ToggleChatWrite={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
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]
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}
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ToggleChatVisibility={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":89,"unicode":0,"echo":false,"script":null)
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]
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}
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[rendering]
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