Added options menu in-game
parent
810801c4c6
commit
b07f1cadad
14
Game.gd
14
Game.gd
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@ -19,6 +19,8 @@ var settingmap = {
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var peer = NetworkedMultiplayerENet.new()
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var local_player = null setget set_local_player
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onready var menu_stack = [$MenuContainer/MainMenu]
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func set_local_player(player):
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local_player = player
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player.set_local_player()
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@ -64,7 +66,7 @@ func _input(event):
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if event.is_action_pressed("ToggleMenu"):
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if GAME_MODE == "PLAYING" and not $MenuContainer.is_visible():
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open_menus()
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elif $MenuContainer/MainMenu.is_visible():
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elif $MenuContainer/CharacterSelectScreen.is_visible():
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close_menus()
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else:
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# Find the back button
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@ -93,9 +95,16 @@ func close_menus():
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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$MenuContainer.hide()
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func return_to_menu(type):
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func return_to_menu(type=null):
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if type == null:
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menu_stack.pop_back()
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type = menu_stack[-1].name
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for menu in $MenuContainer.get_children():
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if menu.name == type:
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if type != null:
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while menu_stack[-1].name != type:
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menu_stack.pop_back()
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menu.show()
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else:
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menu.hide()
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@ -103,6 +112,7 @@ func return_to_menu(type):
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func open_menu(type):
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for menu in $MenuContainer.get_children():
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if menu.name == type:
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menu_stack.append(menu)
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menu.show()
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else:
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menu.hide()
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@ -300,6 +300,7 @@ alignment = 1
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[connection signal="pressed" from="MenuContainer/MainMenu/Disconnect" to="." method="free_client"]
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[connection signal="pressed" from="MenuContainer/MainMenu/Options" to="." method="open_menu" binds= [ "OptionsMenu" ]]
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[connection signal="pressed" from="MenuContainer/MainMenu/Quit" to="." method="quit"]
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[connection signal="pressed" from="MenuContainer/CharacterSelectScreen/CenterContainer/VBoxContainer/Options/OptionsButton" to="." method="open_menu" binds= [ "OptionsMenu" ]]
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[connection signal="pressed" from="MenuContainer/CharacterSelectScreen/CenterContainer/VBoxContainer/Options/DisconnectButton" to="." method="free_client"]
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[connection signal="pressed" from="MenuContainer/ConnectMenu/Back" to="." method="return_to_menu" binds= [ "MainMenu" ]]
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[connection signal="text_changed" from="MenuContainer/ConnectMenu/Destination/IPAdress" to="." method="set_ip"]
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@ -309,7 +310,7 @@ alignment = 1
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[connection signal="pressed" from="MenuContainer/ConnectMenu/Home" to="." method="join_home"]
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[connection signal="pressed" from="MenuContainer/ConnectMenu/Unfa" to="." method="join_unfa"]
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[connection signal="pressed" from="MenuContainer/ConnectMenu/Jan" to="." method="join_jan"]
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[connection signal="pressed" from="MenuContainer/OptionsMenu/Back" to="." method="return_to_menu" binds= [ "MainMenu" ]]
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[connection signal="pressed" from="MenuContainer/OptionsMenu/Back" to="." method="return_to_menu"]
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[connection signal="pressed" from="MenuContainer/OptionsMenu/Controls" to="." method="open_menu" binds= [ "ControlsMenu" ]]
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[connection signal="pressed" from="MenuContainer/OptionsMenu/Graphics" to="." method="open_menu" binds= [ "GraphicsMenu" ]]
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[connection signal="pressed" from="MenuContainer/ControlsMenu/Back" to="." method="return_to_menu" binds= [ "OptionsMenu" ]]
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@ -3,6 +3,6 @@ extends HBoxContainer
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var player setget set_player
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var network_id
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func set_player(player):
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$Nickname.text = player.nickname
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network_id = player.name
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func set_player(_player):
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$Nickname.text = _player.nickname
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network_id = _player.name
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