Sterted work on a Sound playback scene.

remotes/1705382094874458415/tmp_refs/heads/godot4-port
Tobiasz Karoń 2020-09-19 10:19:55 +02:00
parent 1aec5602bc
commit ca22ffae29
1 changed files with 7 additions and 1 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://Player.gd" type="Script" id=1]
[ext_resource path="res://Assets/Weapons/Handgun/Handgun.tscn" type="PackedScene" id=2]
@ -6,6 +6,7 @@
[ext_resource path="res://Assets/SFX/Player-Step-Concrete-02.wav" type="AudioStream" id=4]
[ext_resource path="res://Assets/SFX/Player-Step-Concrete-04.wav" type="AudioStream" id=5]
[ext_resource path="res://Assets/SFX/Player-Step-Concrete-03.wav" type="AudioStream" id=6]
[ext_resource path="res://SoundPlayer.gd" type="Script" id=7]
[sub_resource type="CapsuleShape" id=1]
radius = 0.33
@ -66,6 +67,11 @@ stream = ExtResource( 6 )
[node name="Footstep-Concrete-04" type="AudioStreamPlayer3D" parent="Sounds"]
stream = ExtResource( 5 )
[node name="SoundPlayer" type="Spatial" parent="Sounds"]
script = ExtResource( 7 )
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Sounds/SoundPlayer"]
[node name="CrosshairContainer" type="CenterContainer" parent="."]
anchor_left = 0.5
anchor_top = 0.5