Update 'README.md'

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unfa 2021-08-23 02:52:39 +02:00
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@ -20,7 +20,7 @@ We wanted to take advantage of the improved performance, features and workflow o
Hence - if you'd like to contribute to the project, please get in touch first, as things are very much in flux right now, and we'd hate to have any effort wasted!
**DISCLAIMER: THE GAME IS IN VERY EARLY STAGES OF DEVELOPMENT.
DO NOT EXPECT MUCH, AND DON'T BE SURPRISED IF IT DOES NOT WORK AT ALL**
DO NOT EXPECT MUCH**
**PLEASE DO NOT REPORT ISSUES OR PROPOSE FEATURES AT THIS POINT IN TIME - IF YOU WANT TO HELP, GET IN TOUCH FIRST!**
@ -52,7 +52,7 @@ git lfs install
5. Pull the large files (if any):
```
git pull
git lfs pull
```
6. Extract the godot editor binary:
@ -77,53 +77,10 @@ Once Godot editor loads the project, hit `F5` to start the game
- T to write to your team mates (not complete yet)
- Y to write to all players on the server (not complete yet)
Because of Godot 4's unstable nature, thing may not work. The game is being developed using the `v4.0.dev.calinou.94c31ba30` build of the engine.
You can clone the Godot source code of the specified commit and it should work, though sometimes the project just won't load. That's the price of using unfinished software for production :D Once Godot 4 alpha is out, the development should be able to continue on a bit more smoothly.
Because of Godot 4's unstable nature, things may not work. The game is being developed using the `v4.0.dev.calinou.94c31ba30` build of the engine - the builds of the engine are included in this repository for the conveniece of developers and users.
# What's with the name?
# What does the name of this project mean?
`Libre` + `Blast` = `Liblast`
No, it's not a library ;)
---
# Stuff below applies only to the `legacy` branch
![Screenshot 01](https://github.com/unfa/liblast/raw/legacy/Screenshots/01.png)
![Screenshot 02](https://github.com/unfa/liblast/raw/legacy/Screenshots/02.png)
## Controls
Standard FPS stuff:
- W,A,S,D to move
- Mouse to look around
- Left mouse button to shoot
- Space to jump
- R to reload
Less standard:
- Shift to use jetpack (you have 1 second of jetpack, and it recharges for 5 seconds - ther's not HUD fro this and it's broken, also balance changes will most likely ensue, you can use it to get to that high platform on the DM1 level)
- Tab to show a list of currently connected players
## Features in 0.1 pre-alpha release
The game currently has:
- ~~a public online server at unfa.xyz (accessible via Quick Connect)~~ only deployed on demand for now
- a deathmach level for 2-4 people (DM1)
- simple but exciting gameplay
- one weapon (a handgun)
- a very basic HUD with health and ammo indication
- some particle effects
- mouth-made sound effects for various things and some better SFX here and there
- bullet fly-by sound effects!
- gun animation, bouncing shell casings and smoke effects
- sentient fridge stacking in multiplayer
A livestream where I've made a couple of new sound effects for the game:
https://youtu.be/aUtSLNzvqvI
Video of a version of the game not long before 0.1 release:
https://youtu.be/g3KvNeu4X54 (quite outdated as of 2021-02)
No, it's not a library ;)