Weapons reset to full ammo on respawn.

remotes/1699310152913738325/tmp_refs/heads/legacy
unfa 2021-04-21 22:46:00 +02:00
parent e8ce94ed61
commit d2a1c7e121
2 changed files with 7 additions and 0 deletions

View File

@ -357,6 +357,8 @@ func spawn():
sync func unset_death():
is_dead = false
for i in $Camera/Hand/Weapons.get_children():
i.reset()
func shoot():
# The underscore indicates an unused variable.

View File

@ -163,6 +163,11 @@ func reload():
current_rounds = Rounds
emit_signal("ammo_changed", self)
func reset():
currently_fireing = false
current_rounds = Rounds
emit_signal("ammo_changed", self)
sync func play_reload_animation():
$Model/AnimationPlayer.play("Reload", 0.5, 1)