Tweaks, and simplifications.

remotes/1698854768171617226/layered_gunshot
unfa 2021-04-05 04:28:23 +02:00
parent 070ec0d432
commit d2d1f585bd
4 changed files with 171 additions and 11 deletions

View File

@ -83,19 +83,45 @@ stream = ExtResource( 6 )
[node name="Shoot" type="Spatial" parent="Sounds"]
script = ExtResource( 3 )
[node name="A" type="Spatial" parent="Sounds/Shoot"]
[node name="SoundPlayer" parent="Sounds/Shoot/A" instance=ExtResource( 7 )]
[node name="A" parent="Sounds/Shoot" instance=ExtResource( 7 )]
SoundClip = "res://Assets/Audio/SFX/Weapons_Handun_Shot_01_A.wav"
RandomizePitch = 0.05
[node name="B" type="Spatial" parent="Sounds/Shoot"]
[node name="AudioStreamPlayer3D" parent="Sounds/Shoot/A" index="0"]
unit_size = 3.0
emission_angle_enabled = true
emission_angle_degrees = 60.0
emission_angle_filter_attenuation_db = -6.0
attenuation_filter_cutoff_hz = 15000.0
attenuation_filter_db = -6.0
[node name="SoundPlayer" parent="Sounds/Shoot/B" instance=ExtResource( 7 )]
[node name="B" parent="Sounds/Shoot" instance=ExtResource( 7 )]
SoundClip = "res://Assets/Audio/SFX/Weapons_Handun_Shot_01_B.wav"
RandomizePitch = 0.05
[node name="C" type="Spatial" parent="Sounds/Shoot"]
[node name="AudioStreamPlayer3D" parent="Sounds/Shoot/B" index="0"]
unit_size = 2.0
emission_angle_enabled = true
emission_angle_degrees = 60.0
emission_angle_filter_attenuation_db = -6.0
attenuation_filter_cutoff_hz = 15000.0
attenuation_filter_db = -6.0
[node name="SoundPlayer" parent="Sounds/Shoot/C" instance=ExtResource( 7 )]
[node name="C" parent="Sounds/Shoot" instance=ExtResource( 7 )]
SoundClip = "res://Assets/Audio/SFX/Weapons_Handun_Shot_01_C.wav"
RandomizePitch = 0.05
[node name="AudioStreamPlayer3D" parent="Sounds/Shoot/C" index="0"]
emission_angle_enabled = true
emission_angle_degrees = 60.0
emission_angle_filter_attenuation_db = -6.0
attenuation_filter_cutoff_hz = 15000.0
attenuation_filter_db = -6.0
[editable path="Handgun"]
[editable path="Sounds/Shoot/A"]
[editable path="Sounds/Shoot/B"]
[editable path="Sounds/Shoot/C"]

View File

@ -7,9 +7,9 @@ extends Spatial
func play():
$A/SoundPlayer.play()
$B/SoundPlayer.play()
$C/SoundPlayer.play()
$A.play()
$B.play()
$C.play()
# Called when the node enters the scene tree for the first time.
func _ready():

View File

@ -220,7 +220,7 @@ script = ExtResource( 8 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53592, -0.0651628 )
[node name="Hand" type="Spatial" parent="Camera"]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.39248, -0.559 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.395968, -0.559 )
[node name="WeaponBobAnimationTree" type="AnimationTree" parent="Camera/Hand"]
tree_root = SubResource( 12 )

134
Game/Menu.tscn Normal file
View File

@ -0,0 +1,134 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://assets/NotoSansUI_Regular.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://addons/Trail/trail3d_icon.svg" type="Texture" id=2]
[ext_resource path="res://addons/Trail/trail2d_icon.svg" type="Texture" id=3]
[sub_resource type="GDScript" id=1]
script/source = "extends Control
func _on_btn1_button_down():
get_tree().change_scene(\"res://level.tscn\")
func _on_btn2_button_down():
get_tree().change_scene(\"res://navmesh.tscn\")
func _on_btn3_button_down():
get_tree().change_scene(\"res://demo_3d_1.tscn\")
func _on_btn4_button_down():
get_tree().change_scene(\"res://demo_3d_2.tscn\")
func _on_btn_quit_button_down():
get_tree().quit()
"
[sub_resource type="DynamicFont" id=2]
size = 64
use_mipmaps = true
use_filter = true
font_data = ExtResource( 1 )
[sub_resource type="DynamicFont" id=3]
size = 18
use_mipmaps = true
use_filter = true
font_data = ExtResource( 1 )
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = SubResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="panel" type="Panel" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="title" type="Label" parent="panel"]
anchor_right = 1.0
margin_left = 20.0
margin_top = 20.0
margin_right = -20.0
margin_bottom = 14.0
custom_fonts/font = SubResource( 2 )
text = "Trail System Demo"
align = 1
valign = 1
[node name="vbc" type="VBoxContainer" parent="panel"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 220.0
margin_top = -347.0
margin_right = -220.0
margin_bottom = -50.0
custom_constants/separation = 10
__meta__ = {
"_edit_use_anchors_": false
}
[node name="btn1" type="Button" parent="panel/vbc"]
margin_right = 584.0
margin_bottom = 32.0
custom_fonts/font = SubResource( 3 )
text = "[2D] Navigation Mesh"
icon = ExtResource( 3 )
[node name="btn2" type="Button" parent="panel/vbc"]
margin_top = 42.0
margin_right = 584.0
margin_bottom = 74.0
custom_fonts/font = SubResource( 3 )
text = "[3D] Navigation Mesh"
icon = ExtResource( 2 )
[node name="btn3" type="Button" parent="panel/vbc"]
margin_top = 84.0
margin_right = 584.0
margin_bottom = 116.0
custom_fonts/font = SubResource( 3 )
text = "[3D] Projectile trail"
icon = ExtResource( 2 )
[node name="btn4" type="Button" parent="panel/vbc"]
margin_top = 126.0
margin_right = 584.0
margin_bottom = 158.0
custom_fonts/font = SubResource( 3 )
text = "[3D] Character Sword/Capoeira"
icon = ExtResource( 2 )
[node name="spacer" type="Control" parent="panel/vbc"]
margin_top = 168.0
margin_right = 584.0
margin_bottom = 255.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="btn_quit" type="Button" parent="panel/vbc"]
margin_top = 265.0
margin_right = 584.0
margin_bottom = 297.0
custom_fonts/font = SubResource( 3 )
text = "Quit"
[connection signal="button_down" from="panel/vbc/btn1" to="." method="_on_btn1_button_down"]
[connection signal="button_down" from="panel/vbc/btn2" to="." method="_on_btn2_button_down"]
[connection signal="button_down" from="panel/vbc/btn3" to="." method="_on_btn3_button_down"]
[connection signal="button_down" from="panel/vbc/btn4" to="." method="_on_btn4_button_down"]
[connection signal="button_down" from="panel/vbc/btn_quit" to="." method="_on_btn_quit_button_down"]