Compare commits
4 Commits
test/colli
...
main
Author | SHA1 | Date |
---|---|---|
unfa | 84696253a7 | |
unfa | 10befb85e5 | |
unfa | 927d4384a7 | |
unfa | 18f15931e6 |
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=36 format=3 uid="uid://wvxhewre31mo"]
|
||||
[gd_scene load_steps=38 format=3 uid="uid://wvxhewre31mo"]
|
||||
|
||||
[ext_resource type="Script" path="res://Assets/Effects/Impact.gd" id="1_7cd22"]
|
||||
[ext_resource type="Texture2D" uid="uid://pnh872qjk0oy" path="res://Assets/Effects/Flame.png" id="2_pyxv8"]
|
||||
|
@ -27,8 +27,8 @@ lifetime_randomness = 0.25
|
|||
direction = Vector3(0, 0, -1)
|
||||
spread = 180.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
initial_velocity_min = 5.0
|
||||
initial_velocity_max = 10.0
|
||||
initial_velocity_min = 1.0
|
||||
initial_velocity_max = 3.0
|
||||
angular_velocity_min = -5.0
|
||||
angular_velocity_max = 5.0
|
||||
damping_min = 20.0
|
||||
|
@ -172,17 +172,6 @@ proximity_fade_enable = true
|
|||
[sub_resource type="QuadMesh" id="QuadMesh_n7yo0"]
|
||||
material = SubResource( "StandardMaterial3D_3qjja" )
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="5"]
|
||||
blend_mode = 1
|
||||
shading_mode = 0
|
||||
albedo_color = Color(1, 0, 0.00784314, 1)
|
||||
albedo_texture = ExtResource( "2_pyxv8" )
|
||||
uv1_scale = Vector3(0.5, 0.5, 1)
|
||||
|
||||
[sub_resource type="QuadMesh" id="6"]
|
||||
material = SubResource( "5" )
|
||||
size = Vector2(0.25, 0.25)
|
||||
|
||||
[sub_resource type="OpenSimplexNoise" id="OpenSimplexNoise_smcfq"]
|
||||
persistence = 0.8
|
||||
|
||||
|
@ -253,9 +242,34 @@ tracks/4/keys = {
|
|||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("Halo:surface_material_override/0:albedo_color")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 0.529412, 0.270588, 1)]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("Halo:mesh:size")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.75, 0.75)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="8"]
|
||||
resource_name = "anim"
|
||||
length = 3.0
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
|
@ -319,40 +333,108 @@ tracks/4/keys = {
|
|||
"update": 0,
|
||||
"values": [0.01, 1.0, 2.0, 3.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("Halo:surface_material_override/0:albedo_color")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0, 0.05, 0.2),
|
||||
"transitions": PackedFloat32Array(1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(2, 1.3, 0, 1), Color(0.75, 0.397059, 0.202941, 1), Color(0, 0, 0, 1)]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("Halo:mesh:size")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.75, 0.75)]
|
||||
}
|
||||
tracks/7/type = "method"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("Halo")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0.3),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
|
||||
}]
|
||||
}
|
||||
tracks/8/type = "audio"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = false
|
||||
tracks/8/path = NodePath("SoundPlayer/AudioStreamPlayer3D")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
"clips": [{
|
||||
"end_offset": 0.0,
|
||||
"start_offset": 0.0,
|
||||
"stream": ExtResource( "4_ieunx" )
|
||||
}],
|
||||
"times": PackedFloat32Array(0)
|
||||
}
|
||||
tracks/9/type = "method"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = false
|
||||
tracks/9/path = NodePath("SoundPlayer")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(2.35),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
|
||||
}]
|
||||
}
|
||||
tracks/10/type = "method"
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/path = NodePath("AnimationPlayer")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/keys = {
|
||||
"times": PackedFloat32Array(2.4),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_itp5v"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MeshInstance3D:shader_params/o3007790_ANIM")
|
||||
tracks/0/path = NodePath("Decal:distance_fade_begin")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [0.0, 1.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Decal:distance_fade_begin")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [20.0]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("Decal:distance_fade_length")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Decal:distance_fade_length")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
|
@ -365,60 +447,34 @@ length = 15.0
|
|||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MeshInstance3D:shader_params/o3007790_ANIM")
|
||||
tracks/0/path = NodePath("Decal:distance_fade_begin")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.3),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [0.0, 1.0]
|
||||
}
|
||||
tracks/1/type = "method"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("MeshInstance3D")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0.3),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
|
||||
}]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("Decal:distance_fade_begin")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(5, 15),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [10.0, -10.0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("Decal:distance_fade_length")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Decal:distance_fade_length")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(5, 15),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [10.0, 0.0]
|
||||
}
|
||||
tracks/4/type = "method"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath(".")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
tracks/2/type = "method"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(15),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
|
@ -427,6 +483,34 @@ tracks/4/keys = {
|
|||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_x5mjl"]
|
||||
offsets = PackedFloat32Array(0, 0.0696517, 0.154229, 0.241294, 0.320896, 0.425373, 0.537313, 0.634328, 0.756219, 1)
|
||||
colors = PackedColorArray(2, 2, 2, 1, 0.985075, 0.985075, 0.985075, 1, 0.500439, 0.500439, 0.500439, 1, 0.247924, 0.247924, 0.247924, 1, 0.120634, 0.120634, 0.120634, 1, 0.0580323, 0.0580323, 0.0580323, 1, 0.0304474, 0.0304474, 0.0304474, 1, 0.0187759, 0.0187759, 0.0187759, 1, 0.00932661, 0.00932661, 0.00932661, 1, 0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_hy81s"]
|
||||
gradient = SubResource( "Gradient_x5mjl" )
|
||||
use_hdr = true
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.5)
|
||||
fill_to = Vector2(0.5, 0)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gwnl0"]
|
||||
blend_mode = 1
|
||||
no_depth_test = true
|
||||
shading_mode = 0
|
||||
vertex_color_use_as_albedo = true
|
||||
albedo_color = Color(1, 0.529412, 0.270588, 1)
|
||||
albedo_texture = SubResource( "GradientTexture2D_hy81s" )
|
||||
disable_receive_shadows = true
|
||||
billboard_mode = 1
|
||||
fixed_size = true
|
||||
point_size = 89.7
|
||||
proximity_fade_distance = 0.25
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_n0j78"]
|
||||
material = SubResource( "StandardMaterial3D_gwnl0" )
|
||||
size = Vector2(0.75, 0.75)
|
||||
|
||||
[node name="Impact" type="Node3D"]
|
||||
script = ExtResource( "1_7cd22" )
|
||||
|
||||
|
@ -438,6 +522,7 @@ radius = 0.01
|
|||
[node name="Explosion" type="GPUParticles3D" parent="."]
|
||||
layers = 2
|
||||
emitting = false
|
||||
amount = 4
|
||||
lifetime = 2.0
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
|
@ -450,7 +535,7 @@ draw_pass_1 = SubResource( "QuadMesh_hbyxo" )
|
|||
[node name="Tracers" type="GPUParticles3D" parent="."]
|
||||
layers = 2
|
||||
emitting = false
|
||||
amount = 16
|
||||
amount = 4
|
||||
sub_emitter = NodePath("Smoke")
|
||||
one_shot = true
|
||||
speed_scale = 2.5
|
||||
|
@ -465,7 +550,7 @@ draw_pass_1 = SubResource( "QuadMesh_opq4v" )
|
|||
[node name="Smoke" type="GPUParticles3D" parent="Tracers"]
|
||||
layers = 2
|
||||
emitting = false
|
||||
amount = 128
|
||||
amount = 64
|
||||
lifetime = 1.26
|
||||
fixed_fps = 0
|
||||
local_coords = false
|
||||
|
@ -476,22 +561,16 @@ draw_pass_1 = SubResource( "QuadMesh_n7yo0" )
|
|||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 15.0
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 1.06581e-14, 0, -1.06581e-14, 1, 0, 0.00379224, 0)
|
||||
visible = false
|
||||
mesh = SubResource( "6" )
|
||||
surface_material_override/0 = null
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.369677, 0)
|
||||
layers = 7
|
||||
light_color = Color(1, 0.929412, 0, 1)
|
||||
light_projector = SubResource( "NoiseTexture_c4len" )
|
||||
light_size = 0.75
|
||||
light_specular = 0.2
|
||||
shadow_enabled = true
|
||||
shadow_blur = 2.0
|
||||
omni_range = 25.0
|
||||
omni_attenuation = 1.8025
|
||||
omni_range = 15.0
|
||||
omni_attenuation = 0.574349
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
autoplay = "anim"
|
||||
|
@ -526,6 +605,13 @@ distance_fade_begin = 20.0
|
|||
distance_fade_length = 10.0
|
||||
cull_mask = 1
|
||||
|
||||
[node name="Halo" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0.174589)
|
||||
layers = 2
|
||||
cast_shadow = 0
|
||||
mesh = SubResource( "QuadMesh_n0j78" )
|
||||
surface_material_override/0 = SubResource( "StandardMaterial3D_gwnl0" )
|
||||
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
|
||||
|
||||
[editable path="SoundPlayer"]
|
||||
|
|
|
@ -127,6 +127,7 @@ one_shot = true
|
|||
speed_scale = 2.0
|
||||
explosiveness = 1.0
|
||||
fixed_fps = 0
|
||||
interpolate = false
|
||||
process_material = SubResource( "ParticlesMaterial_fglo4" )
|
||||
draw_pass_1 = SubResource( "QuadMesh_o6i5g" )
|
||||
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -32,6 +32,6 @@ process/fix_alpha_border=true
|
|||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/size_limit=0
|
||||
process/size_limit=1024
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=1.0
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
[ext_resource type="PackedScene" uid="uid://eerqpr05s6d4" path="res://Assets/Effects/BulletTracer.tscn" id="2_u1c26"]
|
||||
|
||||
[node name="Weapon" instance=ExtResource( "1_fpucm" )]
|
||||
animation_speed = 2.5
|
||||
projectile_or_tracer_scene = ExtResource( "2_u1c26" )
|
||||
weapon_damage = 15
|
||||
|
||||
|
|
|
@ -4,13 +4,15 @@ extends Node3D
|
|||
@export var speed : float
|
||||
var damage : int
|
||||
|
||||
|
||||
var source_position : Vector3
|
||||
var player
|
||||
var time := 0.0
|
||||
|
||||
#var active := true
|
||||
|
||||
@onready var halo = $OmniLight3D/Halo
|
||||
@onready var halo = $Halo
|
||||
@onready var halo_size = halo.mesh.size
|
||||
@onready var halo_transform = halo.global_transform
|
||||
@export var halo_color : Color
|
||||
|
||||
|
@ -47,7 +49,7 @@ func _process(delta):
|
|||
var flicker = sin(time * 125) + sin(time * 180) / 2 + sin(time * 295) / 3
|
||||
|
||||
$OmniLight3D.light_energy = 3 + flicker /2
|
||||
halo.mesh.size = Vector2.ONE * 1.5 + Vector2(flicker, flicker) / 8
|
||||
halo.mesh.size = halo_size * 1.5 + Vector2(flicker, flicker) / 8
|
||||
|
||||
var space_state = get_world_3d().direct_space_state
|
||||
var physics_ray_query_parameters_3d = PhysicsRayQueryParameters3D.new()
|
||||
|
@ -98,8 +100,8 @@ func give_damage(target: Node, hit_position: Vector3, hit_normal: Vector3, damag
|
|||
set_physics_process(false)
|
||||
|
||||
halo.hide()
|
||||
$OmniLight3D.light_energy = 0
|
||||
$OmniLight3D/Smoke.emitting = false
|
||||
$OmniLight3D.hide()
|
||||
$Smoke.emitting = false
|
||||
$Area3D.set_deferred("monitoring",false)
|
||||
$Rocket.hide()
|
||||
$AmbientSound.stop()
|
||||
|
|
|
@ -66,18 +66,18 @@ proximity_fade_enable = true
|
|||
[sub_resource type="QuadMesh" id="QuadMesh_gkbg3"]
|
||||
material = SubResource( "StandardMaterial3D_eernl" )
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_x5mjl"]
|
||||
[sub_resource type="Gradient" id="Gradient_ki7q6"]
|
||||
offsets = PackedFloat32Array(0, 0.0696517, 0.154229, 0.241294, 0.320896, 0.425373, 0.537313, 0.634328, 0.756219, 1)
|
||||
colors = PackedColorArray(2, 2, 2, 1, 0.985075, 0.985075, 0.985075, 1, 0.500439, 0.500439, 0.500439, 1, 0.247924, 0.247924, 0.247924, 1, 0.120634, 0.120634, 0.120634, 1, 0.0580323, 0.0580323, 0.0580323, 1, 0.0304474, 0.0304474, 0.0304474, 1, 0.0187759, 0.0187759, 0.0187759, 1, 0.00932661, 0.00932661, 0.00932661, 1, 0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_5y8sa"]
|
||||
gradient = SubResource( "Gradient_x5mjl" )
|
||||
gradient = SubResource( "Gradient_ki7q6" )
|
||||
use_hdr = true
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.5)
|
||||
fill_to = Vector2(0.5, 0)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yhx2h"]
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i6t8q"]
|
||||
blend_mode = 1
|
||||
no_depth_test = true
|
||||
shading_mode = 0
|
||||
|
@ -91,7 +91,8 @@ point_size = 89.7
|
|||
proximity_fade_distance = 0.25
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_q2732"]
|
||||
material = SubResource( "StandardMaterial3D_yhx2h" )
|
||||
material = SubResource( "StandardMaterial3D_i6t8q" )
|
||||
size = Vector2(0.25, 0.25)
|
||||
|
||||
[node name="Rocket" type="Node3D"]
|
||||
script = ExtResource( "1_3ywpo" )
|
||||
|
@ -124,33 +125,33 @@ monitorable = false
|
|||
transform = Transform3D(0, 9.12042e-08, -2.08651, 2.08651, 0, 0, 0, -2.08651, -9.12042e-08, 0.000959158, 2.38419e-07, -0.307333)
|
||||
shape = SubResource( "CapsuleShape3D_qjk68" )
|
||||
|
||||
[node name="OmniLight3D" type="SpotLight3D" parent="."]
|
||||
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0.174589)
|
||||
light_color = Color(1, 0.529412, 0.270588, 1)
|
||||
light_size = 0.5
|
||||
shadow_enabled = true
|
||||
shadow_blur = 3.0
|
||||
spot_range = 25.0
|
||||
spot_angle = 71.7513
|
||||
|
||||
[node name="Smoke" type="GPUParticles3D" parent="OmniLight3D"]
|
||||
transform = Transform3D(0.999982, -0.000659683, 0.00600755, 0.000640738, 0.999995, 0.00315697, -0.0060096, -0.00315307, 0.999977, 0.00051539, 1.19209e-07, -0.8097)
|
||||
[node name="Smoke" type="GPUParticles3D" parent="."]
|
||||
transform = Transform3D(-0.999982, 0.000659683, -0.00600746, 0.000640738, 0.999995, 0.00315697, 0.00600951, 0.00315307, -0.999977, -0.000515461, 1.19209e-07, 0.984289)
|
||||
layers = 2
|
||||
amount = 1024
|
||||
lifetime = 1.8
|
||||
amount = 128
|
||||
fixed_fps = 0
|
||||
local_coords = false
|
||||
trail_length_secs = 0.72
|
||||
process_material = SubResource( "ParticlesMaterial_mu7mc" )
|
||||
draw_pass_1 = SubResource( "QuadMesh_gkbg3" )
|
||||
|
||||
[node name="Halo" type="MeshInstance3D" parent="OmniLight3D"]
|
||||
[node name="Halo" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0.174589)
|
||||
layers = 2
|
||||
cast_shadow = 0
|
||||
mesh = SubResource( "QuadMesh_q2732" )
|
||||
skeleton = NodePath("../..")
|
||||
surface_material_override/0 = null
|
||||
|
||||
[node name="OmniLight3D" type="SpotLight3D" parent="."]
|
||||
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0.174589)
|
||||
layers = 7
|
||||
light_color = Color(1, 0.529412, 0.270588, 1)
|
||||
light_size = 0.5
|
||||
shadow_blur = 3.0
|
||||
spot_range = 20.0
|
||||
spot_attenuation = 0.329877
|
||||
spot_angle = 71.7513
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 10.0
|
||||
one_shot = true
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
[ext_resource type="AudioStream" uid="uid://c1fv01sc4dy5w" path="res://Assets/SFX/Weapons_RocketLauncher_Shot_01_C.wav" id="6_n223q"]
|
||||
|
||||
[node name="Weapon" instance=ExtResource( "1_x28sf" )]
|
||||
transform = Transform3D(1.0005, 0, 0, 0, 1.0005, 0, 0, 0, 1.0005, 0, 0, 0)
|
||||
animation_speed = 0.3
|
||||
weapon_type = 1
|
||||
projectile_or_tracer_scene = ExtResource( "2_xwyny" )
|
||||
weapon_damage = 50
|
||||
|
|
|
@ -9,6 +9,8 @@ extends Node3D
|
|||
@onready var muzzle = find_node("Muzzle")
|
||||
@onready var animation_player = find_node("AnimationPlayer")
|
||||
|
||||
@export var animation_speed : float
|
||||
|
||||
var casing = preload("res://Assets/Weapons/Handgun/Casing.tscn")
|
||||
var flash = preload("res://Assets/Effects/MuzzleFlash.tscn")
|
||||
var tracer = preload("res://Assets/Effects/BulletTracer.tscn")
|
||||
|
@ -45,7 +47,7 @@ var spread = spread_min
|
|||
get_parent().add_child(flash_effect)
|
||||
flash_effect.global_transform = muzzle.global_transform
|
||||
|
||||
animation_player.play("Shoot", 0, 2.5)
|
||||
animation_player.play("Shoot", 0, animation_speed)
|
||||
|
||||
var space_state = get_world_3d().direct_space_state
|
||||
|
||||
|
|
|
@ -4,15 +4,16 @@ name="Linux/X11"
|
|||
platform="Linux/X11"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter="*.wav, *.sample, version"
|
||||
export_filter="scenes"
|
||||
export_files=PackedStringArray("res://Assets/Audio/BulletFlyBySoundPlayer.tscn", "res://Assets/Audio/SoundPlayer.tscn", "res://Assets/Characters/Player.tscn", "res://Assets/Decals/Blood/BloodSplash.tscn", "res://Assets/DecalsStatic/LiblastLogo.tscn", "res://Assets/DecalsStatic/Puddle.tscn", "res://Assets/Effects/BulletTracer.gltf", "res://Assets/Effects/BulletTracer.tscn", "res://Assets/Effects/Gibs.tscn", "res://Assets/Effects/ImpactBlood.tscn", "res://Assets/Effects/ImpactExplosion.tscn", "res://Assets/Effects/ImpactSparks.tscn", "res://Assets/Effects/MuzzleFlash.tscn", "res://Assets/HUD/HUD.tscn", "res://Assets/MapComponents/Hazard.tscn", "res://Assets/MapComponents/SpawnPoint.tscn", "res://Assets/Maps/DM1.tscn", "res://Assets/UI/ConnectMenu.tscn", "res://Assets/UI/ControlsMenu.tscn", "res://Assets/UI/GUI.tscn", "res://Assets/UI/GraphicsMenu.tscn", "res://Assets/UI/Menu.tscn", "res://Assets/UI/MenuButton.tscn", "res://Assets/UI/MenuCheckButton.tscn", "res://Assets/UI/MenuColor.tscn", "res://Assets/UI/MenuData.tscn", "res://Assets/UI/MenuItem.tscn", "res://Assets/UI/MenuLineEdit.tscn", "res://Assets/UI/MenuSlider.tscn", "res://Assets/UI/OptionsMenu.tscn", "res://Assets/UI/PlayMenu.tscn", "res://Assets/UI/ProfileMenu.tscn", "res://Assets/Weapons/Handgun/Casing.tscn", "res://Assets/Weapons/Handgun/Handgun.tscn", "res://Assets/Weapons/RocketLauncher/Rocket.tscn", "res://Assets/Weapons/RocketLauncher/RocketLauncher.tscn", "res://Assets/Weapons/Weapon.tscn", "res://Main.tscn", "res://Map.tscn", "res://Server.tscn")
|
||||
include_filter="version"
|
||||
exclude_filter=""
|
||||
export_path="Builds/Server/Liblast Linux.x86_64"
|
||||
export_path="Builds/0.1.1.2/Liblast Linux.x86_64"
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=1
|
||||
script_export_mode=0
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
@ -20,7 +21,7 @@ script_encryption_key=""
|
|||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
binary_format/64_bits=true
|
||||
binary_format/embed_pck=true
|
||||
binary_format/embed_pck=false
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
|
|
|
@ -199,13 +199,17 @@ mute_audio={
|
|||
|
||||
[rendering]
|
||||
|
||||
reflections/sky_reflections/fast_filter_high_quality=true
|
||||
shadows/directional_shadow/size=1024
|
||||
shadows/directional_shadow/soft_shadow_quality=2
|
||||
environment/ssao/quality=0
|
||||
anti_aliasing/screen_space_roughness_limiter/enabled=false
|
||||
environment/screen_space_reflection/roughness_quality=3
|
||||
global_illumination/sdfgi/probe_ray_count=2
|
||||
global_illumination/sdfgi/frames_to_converge=0
|
||||
global_illumination/sdfgi/frames_to_update_lights=4
|
||||
anti_aliasing/quality/msaa=2
|
||||
occlusion_culling/use_occlusion_culling=true
|
||||
mesh_lod/lod_change/threshold_pixels=3.0
|
||||
shadows/shadow_atlas/size=1024
|
||||
shadows/shadow_atlas/16_bits=false
|
||||
shadows/shadow_atlas/quadrant_1_subdiv=3
|
||||
environment/defaults/default_environment="res://default_env.tres"
|
||||
|
|
|
@ -1,3 +1,9 @@
|
|||
<h1>The project has moved here: https://codeberg.org/unfa/liblast !</h1>
|
||||
|
||||
_This repository is read-only (2022-01-09)_
|
||||
|
||||
---
|
||||
|
||||
<p align="center"><img src="https://git.gieszer.link/unfa/liblast/media/branch/main/Design/Logo.png" alt="Liblast - a Libre Multiplayer FPS Game"></p>
|
||||
|
||||
# Liblast
|
||||
|
|
Reference in New Issue