Implement a proper way for disconnecting players from the game #101
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Reference: unfa/liblast#101
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Rigth now disconnecting players often leaves zombies behind and there is no clear way to do it right.
Needs reserch.
Deleteing player nodes may crash Godot, so they might need ot be disabled, hidden and stashed forever.
Implement a proper way fo disconnecting players from the gameto Implement a proper way for disconnecting players from the gameHopefully done.