Players can score extra kills by shooting fast at a corpse before it gibs #117

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opened 2021-12-06 00:14:21 +01:00 by unfa · 2 comments

This results in extra kills, due to netwroking lag.

This results in extra kills, due to netwroking lag.
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https://youtu.be/0R40GuIn5GA?t=3082
gilgamesh added the
bug
label 2021-12-12 11:00:33 +01:00
unfa added this to the 0.1.2 milestone 2021-12-27 18:00:37 +01:00
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Fixed. I just added a check in Player.gd's take_damage() funtion to only apply damage if the player is not dead.

Fixed. I just added a check in `Player.gd`'s `take_damage()` funtion to only apply damage if the player is not dead.
unfa closed this issue 2022-01-01 18:56:46 +01:00
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Reference: unfa/liblast#117
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