Color selector glitched when using MangoHud #95

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opened 2021-10-04 03:35:48 +02:00 by davidak · 2 comments

When i try to change the player color, i see this glitched rectangle and the game hangs.

This does not happen when MangoHud is not installed.

The color selector seem to be a new window and mangohud might try to display itself in every vulkan window.

The artifacts look similar to those i had with this screenshot issue: https://github.com/NixOS/nixpkgs/issues/120765


Liblast 0.1.0-pre-alpha
Run inside steam-run FHS bwrap container on NixOS 21.11.git.b7bd131f9cf

When i try to change the player color, i see this glitched rectangle and the game hangs. This does not happen when [MangoHud](https://github.com/flightlessmango/MangoHud) is not installed. The color selector seem to be a new window and mangohud might try to display itself in every vulkan window. The artifacts look similar to those i had with this screenshot issue: https://github.com/NixOS/nixpkgs/issues/120765 --- Liblast 0.1.0-pre-alpha Run inside steam-run FHS bwrap container on NixOS 21.11.git.b7bd131f9cf
gilgamesh added the
bug
label 2021-12-14 15:30:46 +01:00
Collaborator

Does this bug persist in 0.1.1.1-pre-alpha?

Does this bug persist in 0.1.1.1-pre-alpha?

I was not using MangoHUD with Liblast and UI have no idea.

This should be tested in a recent version of Liblast and reported to Godot developers, as it doesn't seem like anything we can fix.

I was not using MangoHUD with Liblast and UI have no idea. This should be tested in a recent version of Liblast and reported to Godot developers, as it doesn't seem like anything we can fix.
unfa added the
question
label 2021-12-14 16:22:45 +01:00
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Reference: unfa/liblast#95
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