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liblast/Game/Classes/UI
Jan Heemstra e6366f8fea implement correct behavior of Max Health attribute of Player 2021-03-31 23:22:12 +02:00
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Billboard.gd Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
CharacterOption.gd Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
CharacterOption.tscn Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
CharacterSelect.gd Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
CharacterSelect.tscn Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Health.tscn implement correct behavior of Max Health attribute of Player 2021-03-31 23:22:12 +02:00
HitConfirmation.gd Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
PlayerListItem.gd Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
PlayerListItem.tscn Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
theme.tres Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00