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liblast/Asset Sources
unfa a6a181049a Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
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Audio/SFX/Ardour Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
Characters Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Effects VFX -> Effects 2021-06-18 13:13:49 +02:00
HUD Flame texture and typing icon 2021-06-21 13:51:42 +02:00
Maps Updated DM1 with textures. 2021-07-16 02:14:05 +02:00
Props/BeerCan Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Weapons Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00