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liblast/LevelComponents/Killfloor.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://LevelComponents/Killfloor.gd" type="Script" id=1]
[sub_resource type="BoxShape" id=1]
extents = Vector3( 100, 1, 100 )
[node name="Killfloor" type="Area"]
script = ExtResource( 1 )
[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 1 )
[connection signal="body_entered" from="." to="." method="on_player_enters"]