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liblast/Asset Sources/Audio/SFX/Ardour/Liblast SFX2
unfa 99ba374f35 Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
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Fresound CC0 Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
analysis Created the layered gunshot asset. 2021-04-05 03:52:58 +02:00
dead Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
interchange/Liblast SFX2 Added secondary shell casing drop sound - created for a video tutorial. 2021-04-11 20:55:00 +02:00
peaks Created the layered gunshot asset. 2021-04-05 03:52:58 +02:00
plugins Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Liblast SFX2.ardour Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Liblast SFX2.ardour.bak Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
Liblast SFX2.history Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
Liblast SFX2.history.bak Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
instant.xml Created the layered gunshot asset. 2021-04-05 03:52:58 +02:00