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liblast/Game/Assets/Maps/Village/Level_Village.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://Assets/Maps/Village/Village_a.glb" type="PackedScene" id=1]
[ext_resource path="res://Classes/LevelComponents/Killfloor.tscn" type="PackedScene" id=2]
[ext_resource path="res://Classes/LevelComponents/SpawnPoint.tscn" type="PackedScene" id=3]
[ext_resource path="res://Classes/LevelComponents/SpawnPointsManager.gd" type="Script" id=4]
[sub_resource type="ProceduralSky" id=1]
sun_color = Color( 1, 0.898039, 0.658824, 1 )
sun_latitude = -37.0
[sub_resource type="Environment" id=2]
background_mode = 2
background_sky = SubResource( 1 )
ambient_light_sky_contribution = 0.44
fog_enabled = true
fog_color = Color( 0.588235, 0.694118, 0.694118, 1 )
fog_sun_color = Color( 0.866667, 0.843137, 0.796078, 1 )
fog_depth_begin = 8.7
fog_depth_end = 130.3
fog_height_min = 5.4
tonemap_mode = 2
ssao_radius = 0.3
ssao_intensity = 1.5
dof_blur_far_distance = 60.0
glow_bloom = 0.52
adjustment_enabled = true
adjustment_contrast = 1.2
[sub_resource type="BoxShape" id=3]
extents = Vector3( 200, 1, 200 )
[node name="Level" type="Spatial"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 2 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.176796, -0.565167, -0.80581, 0.233663, -0.7712, 0.592159, -0.956109, -0.292979, -0.00428561, -0.669708, 12.9859, -3.1344 )
light_color = Color( 0.913725, 0.87451, 0.803922, 1 )
light_energy = 1.19
shadow_enabled = true
shadow_color = Color( 0.321569, 0.25098, 0.482353, 1 )
__meta__ = {
"_edit_group_": true
}
[node name="SpawnPoints" type="Spatial" parent="."]
script = ExtResource( 4 )
__meta__ = {
"_edit_lock_": true
}
[node name="SpawnPoint" parent="SpawnPoints" instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.369711, 0 )
[node name="SpawnPoint2" parent="SpawnPoints" instance=ExtResource( 3 )]
transform = Transform( -0.261145, 0, -0.9653, 0, 1, 0, 0.9653, 0, -0.261145, 20.2624, 3.9627, -8.75194 )
[node name="SpawnPoint3" parent="SpawnPoints" instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.828999, 4.14488, -41.6758 )
[node name="SpawnPoint4" parent="SpawnPoints" instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 37.5622, 0.458, 8.97927 )
[node name="village_a" parent="." instance=ExtResource( 1 )]
[node name="Killfloor" parent="." instance=ExtResource( 2 )]
[node name="CollisionShape2" type="CollisionShape" parent="Killfloor"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -7.16652, 0 )
shape = SubResource( 3 )