This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/UI/MenuItem.gd

16 lines
233 B
GDScript

extends Control
@export var label = "":
set(_label):
label = _label
on_label_changed()
get:
return label
func on_label_changed():
pass
# Called when the node enters the scene tree for the first time.
func _ready():
pass