This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Asset Sources
unfa 0d1d2c86ea Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
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Audio/SFX/Ardour Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Characters Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Effects VFX -> Effects 2021-06-18 13:13:49 +02:00
HUD Flame texture and typing icon 2021-06-21 13:51:42 +02:00
Maps Added aRdem's Village and dev textures 2021-05-21 23:20:44 +02:00
Props/BeerCan Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
Weapons Rolled back some changes to make the game run on bundled version of Godot engine. 2021-07-04 21:50:13 +02:00