This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/HUD
unfa 0d1d2c86ea Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
..
Chat.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Crosshair.gd Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
Crosshair.png Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Crosshair.png.import Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
HUD.tscn Rolled back some changes to make the game run on bundled version of Godot engine. 2021-07-04 21:50:13 +02:00
Theme.tres Formatted chat text, syncronizing player_info between peers (not working reliably) 2021-06-19 03:40:10 +02:00
Vignette.png Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
Vignette.png.import Implemented camera zooming (Z key). Added vignette but it crashes GPU. 2021-05-22 18:08:26 +02:00