This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/Decals/BulletHits
unfa 2df250c3a3 Updated the game to Godot v4.0.dev.calinou [489f11ee0]
Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
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BulletHitConcrete.tres Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
BulletHitConcrete_albedo.png Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
BulletHitConcrete_albedo.png.import Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
BulletHitConcrete_depth.png Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
BulletHitConcrete_depth.png.import Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
BulletHitConcrete_normal.png Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
BulletHitConcrete_normal.png.import Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
BulletHitConcrete_orm.png Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
BulletHitConcrete_orm.png.import Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00