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liblast/Game/Assets/Characters/SmartFridge/SmartFridge.gd

8 lines
253 B
GDScript

extends "res://Classes/Player/Player.gd"
# Called when the node enters the scene tree for the first time.
func _ready():
if name == String(get_tree().get_network_unique_id()):
$SmartFridge/Cube.cast_shadow = 3
$SmartFridge/Cube001.cast_shadow = 3