This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/HUD
unfa 51ba264ee4 Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
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Chat.gd Started update to new netwroking code. 2021-09-04 22:37:13 +02:00
Crosshair.gd Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
Crosshair.png Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Crosshair.png.import Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
HUD.tscn Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. 2021-07-26 20:51:54 +02:00
Theme.tres Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
Vignette.png Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
Vignette.png.import Implemented camera zooming (Z key). Added vignette but it crashes GPU. 2021-05-22 18:08:26 +02:00