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liblast/Game/Assets/Maps/DM1.tscn

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[node name="Map" instance=ExtResource( "1_5amr5" )]
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[node name="Prototype" parent="Geometry" index="0"]
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"anims/Light Pulse" = SubResource( "Animation_gditv" )
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light_projector = ExtResource( "3_yx2bu" )
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[node name="GPUParticles3D" type="GPUParticles3D" parent="Particles" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, -21, 0)
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[node name="ReflectionProbe" parent="ReflectionProbes" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19, -20.8705, 0)
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extents = Vector3(25, 31, 20)
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ambient_color = Color(1, 1, 1, 1)
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extents = Vector3(16, 12, 11)
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ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe5" type="ReflectionProbe" parent="ReflectionProbes" index="5"]
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interior = true
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ambient_color = Color(1, 1, 1, 1)
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extents = Vector3(9, 5, 24)
origin_offset = Vector3(-2, 0, -11)
box_projection = true
interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="SpawnPoint1" parent="SpawnPoints" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
[editable path="Geometry/DM1"]