This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues or pull requests.
liblast/Asset Sources/Audio/SFX/Ardour/Liblast SFX2/plugins/28744
2021-09-12 01:48:22 +02:00
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state1 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
state2 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
state3 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
state4 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
state5 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
state6 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
state7 Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
state8 Missing Ardour session plug-in states. 2021-04-04 22:58:17 +02:00
state9 Added secondary shell casing drop sound - created for a video tutorial. 2021-04-11 20:55:00 +02:00
state10 Added sound effects and updated their sources 2021-09-12 01:48:22 +02:00