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liblast/Asset Sources/Maps/Materials
unfa e94d5e3fd4 Created 18 development materials in Godot and Blender using the same textures. 2021-12-25 23:01:21 +01:00
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DevMaterials Created 18 development materials in Godot and Blender using the same textures. 2021-12-25 23:01:21 +01:00
dev_materials_blender Added aRdem's Village and dev textures 2021-05-21 23:20:44 +02:00
AnimatedSmoke.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
BrickWall_01.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
BrickWall_01.ptex.mmcr Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Concrete_Base.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Concrete_Wall.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
DecorationLight01.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Floor 01.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
MaterialLibrary.blend Created 18 development materials in Godot and Blender using the same textures. 2021-12-25 23:01:21 +01:00
MetalGrating.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
MetalPanel.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
MetalPanel2.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Metal_Floor_01.ptex Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00