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liblast/Game/Assets/Weapons/Weapon.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Assets/Weapons/Handgun/Handgun.gltf" type="PackedScene" id=1]
[node name="Weapon" type="Node3D"]
script = null
[node name="Handgun" parent="." instance=ExtResource( 1 )]
[node name="AnimationPlayer" parent="Handgun" index="4"]
blend_times = [ ]
[editable path="Handgun"]