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liblast/Player.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Player.gd" type="Script" id=1]
[sub_resource type="CapsuleShape" id=1]
radius = 0.33
height = 1.1
[sub_resource type="CylinderShape" id=3]
radius = 0.2
height = 0.3
[sub_resource type="CapsuleMesh" id=2]
radius = 0.33
mid_height = 1.1
[node name="Player" type="KinematicBody"]
script = ExtResource( 1 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53592, -0.0651628 )
[node name="CollisionShapeBody" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0.882822, 0 )
shape = SubResource( 1 )
[node name="CollisionShapeFeet" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.150321, 0 )
shape = SubResource( 3 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0.882822, 0 )
mesh = SubResource( 2 )
material/0 = null
[node name="Debug" type="Label" parent="."]
margin_right = 40.0
margin_bottom = 14.0
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
text = "Debug"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CrosshairContainer" type="CenterContainer" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -511.401
margin_top = -300.599
margin_right = 512.599
margin_bottom = 299.401
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CrosshairCenter" type="Control" parent="CrosshairContainer"]
margin_left = 512.0
margin_top = 300.0
margin_right = 512.0
margin_bottom = 300.0
[node name="Line1" type="ColorRect" parent="CrosshairContainer/CrosshairCenter"]
margin_left = 8.0
margin_top = -1.0
margin_right = 20.0
margin_bottom = 1.0
rect_pivot_offset = Vector2( -8, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Line2" type="ColorRect" parent="CrosshairContainer/CrosshairCenter"]
margin_left = 8.0
margin_top = -1.0
margin_right = 20.0
margin_bottom = 1.0
rect_rotation = 90.0
rect_pivot_offset = Vector2( -8, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Line3" type="ColorRect" parent="CrosshairContainer/CrosshairCenter"]
margin_left = 8.0
margin_top = -1.0
margin_right = 20.0
margin_bottom = 1.0
rect_rotation = 180.0
rect_pivot_offset = Vector2( -8, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Line4" type="ColorRect" parent="CrosshairContainer/CrosshairCenter"]
margin_left = 8.0
margin_top = -1.0
margin_right = 20.0
margin_bottom = 1.0
rect_rotation = -90.0
rect_pivot_offset = Vector2( -8, 1 )
__meta__ = {
"_edit_use_anchors_": false
}