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liblast/Asset Sources/Audio/SFX/Ardour
2021-05-19 21:29:09 +02:00
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Liblast SFX Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Liblast SFX2 Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00