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liblast/Asset Sources
unfa dedcc92787 VFX -> Effects 2021-06-18 13:13:49 +02:00
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Audio/SFX/Ardour Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Characters
Effects VFX -> Effects 2021-06-18 13:13:49 +02:00
HUD Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
Maps Added aRdem's Village and dev textures 2021-05-21 23:20:44 +02:00
Props/BeerCan Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
Weapons VFX -> Effects 2021-06-18 13:13:49 +02:00