15 lines
233 B
GDScript
15 lines
233 B
GDScript
extends Control
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@export var label = "":
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set(_label):
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label = _label
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on_label_changed()
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get:
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return label
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func on_label_changed():
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pass
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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