139 lines
3.9 KiB
Text
139 lines
3.9 KiB
Text
[gd_scene load_steps=11 format=3 uid="uid://d1yx12uryxl26"]
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[ext_resource type="Script" path="res://Assets/Effects/Impact.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://cguy76rs8e220" path="res://Assets/Effects/Flame.png" id="2"]
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[sub_resource type="StandardMaterial3D" id="1"]
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blend_mode = 1
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shading_mode = 0
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource( "2" )
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billboard_mode = 3
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particles_anim_h_frames = 2
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particles_anim_v_frames = 2
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particles_anim_loop = false
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[sub_resource type="QuadMesh" id="2"]
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material = SubResource( "1" )
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size = Vector2(0.2, 0.2)
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[sub_resource type="Curve" id="3"]
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_data = [Vector2(0, 0.981818), 0.0, -1.7826, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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[sub_resource type="Gradient" id="4"]
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offsets = PackedFloat32Array(0, 0.06, 0.14, 0.26, 0.675, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 0.96283, 0.660156, 1, 1, 0.827423, 0.238281, 1, 1, 0.509949, 0.152344, 1, 0.34375, 0.0725098, 0, 1, 0.035, 0.035, 0.035, 1)
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[sub_resource type="StandardMaterial3D" id="5"]
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blend_mode = 1
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shading_mode = 0
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albedo_color = Color(1, 0, 0.00784314, 1)
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albedo_texture = ExtResource( "2" )
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uv1_scale = Vector3(0.5, 0.5, 1)
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[sub_resource type="QuadMesh" id="6"]
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material = SubResource( "5" )
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size = Vector2(0.25, 0.25)
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[sub_resource type="Animation" id="7"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath("OmniLight3D:light_color")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 0.929412, 0, 1)]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("OmniLight3D:light_energy")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [1.0]
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}
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[sub_resource type="Animation" id="8"]
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resource_name = "anim"
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length = 0.2
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("OmniLight3D:light_color")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Color(1, 0.905882, 0.34902, 1), Color(0.666667, 0.270588, 0, 1), Color(0, 0, 0, 1)]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("OmniLight3D:light_energy")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(0.15932, 1),
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"update": 0,
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"values": [1.0, 0.0]
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}
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[node name="Impact" type="Node3D"]
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script = ExtResource( "1" )
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[node name="CPUParticles3D" type="CPUParticles3D" parent="."]
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emitting = false
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amount = 32
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one_shot = true
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explosiveness = 1.0
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local_coords = false
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mesh = SubResource( "2" )
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particle_flag_rotate_y = true
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direction = Vector3(0, 1, 0)
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spread = 180.0
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initial_velocity_min = 0.5
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initial_velocity_max = 4.0
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scale_amount_curve = SubResource( "3" )
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color_ramp = SubResource( "4" )
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anim_offset_max = 1.0
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script = null
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[node name="Timer" type="Timer" parent="."]
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wait_time = 15.0
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one_shot = true
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autostart = true
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script = null
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.00379224, 0)
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mesh = SubResource( "6" )
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surface_material_override/0 = null
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script = null
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[node name="OmniLight3D" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.369677, 0)
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light_color = Color(1, 0.929412, 0, 1)
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omni_attenuation = 2.63902
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script = null
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "anim"
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anims/RESET = SubResource( "7" )
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anims/anim = SubResource( "8" )
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blend_times = []
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script = null
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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