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liblast/Assets/Weapons/Handgun/Handgun.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Assets/Weapons/Handgun/Handgun.gltf" type="PackedScene" id=1]
[ext_resource path="res://Assets/Weapons/Weapon.gd" type="Script" id=2]
[node name="Weapon" type="Spatial"]
script = ExtResource( 2 )
[node name="Handgun" parent="." instance=ExtResource( 1 )]
[editable path="Handgun"]