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liblast/Game/Assets/UI/MenuColor.tscn

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[gd_scene load_steps=2 format=3 uid="uid://xuvp717ccvi5"]
[ext_resource type="Script" path="res://Assets/UI/MenuColor.gd" id="1_unj4b"]
[node name="MenuColor" type="ColorPickerButton"]
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 4.0
offset_top = 4.0
offset_right = 4.0
offset_bottom = 4.0
script = ExtResource( "1_unj4b" )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="color_changed" from="." to="." method="set_data"]