This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa df861143a4 Finished basic server-side player list implementation. 2021-08-22 23:33:33 +02:00
..
.godot Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. 2021-07-26 20:51:54 +02:00
Assets Finished basic server-side player list implementation. 2021-08-22 23:33:33 +02:00
Main.gd Finished basic server-side player list implementation. 2021-08-22 23:33:33 +02:00
Main.tscn Added debug display to help figure out syncing player_info between peers 2021-08-22 01:20:07 +02:00
Map.tscn Fix reflection bug 2021-08-21 15:22:15 +02:00
Server.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Server.tscn Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
default_env.tres
icon.png
icon.png.import
project.godot Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. 2021-07-26 20:51:54 +02:00