This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa e67ab9131c Implemented weapon spread (and corrected nerror with jetpack threshold) 2021-09-25 20:51:20 +02:00
..
.godot Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Assets Implemented weapon spread (and corrected nerror with jetpack threshold) 2021-09-25 20:51:20 +02:00
.gitignore Added .godot temporary folder to .gitignore 2021-08-24 20:10:09 +02:00
Main.gd Implemented weapon spread (and corrected nerror with jetpack threshold) 2021-09-25 20:51:20 +02:00
Main.tscn Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-25 00:18:17 +02:00
Map.tscn Fixed reverb areas 2021-09-25 18:56:38 +02:00
Server.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Server.tscn Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
default_bus_layout.tres Fixed reverb areas 2021-09-25 18:56:38 +02:00
default_env.tres Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
export_presets.cfg Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
icon.png Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
icon.png.import Added .import files 2021-09-08 22:11:43 +02:00
project.godot Changd score limit to 15 and disabled FBX support 2021-09-25 19:25:38 +02:00