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liblast/Game/Assets/Maps/MapB.tscn

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[gd_scene load_steps=3 format=3]
[ext_resource type="PackedScene" path="res://Map.tscn" id="1_qyuew"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Violet.tres" id="2_ogcoq"]
[node name="Map" instance=ExtResource( "1_qyuew" )]
[node name="CSGBox3D" parent="Geometry/Prototype" index="0"]
size = Vector3(16, 2, 40)
[node name="CSGBox3D2" type="CSGBox3D" parent="Geometry/Prototype" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 19)
size = Vector3(16, 10, 2)
material = ExtResource( "2_ogcoq" )
[node name="CSGBox3D4" type="CSGBox3D" parent="Geometry/Prototype" index="2"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 7, 5, 7)
size = Vector3(24, 4, 2)
material = ExtResource( "2_ogcoq" )
[node name="CSGBox3D5" type="CSGBox3D" parent="Geometry/Prototype" index="3"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7, 5, 0)
size = Vector3(22, 4, 2)
material = ExtResource( "2_ogcoq" )
[node name="CSGBox3D6" type="CSGBox3D" parent="Geometry/Prototype" index="4"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 13, 0)
size = Vector3(16, 4, 34)
material = ExtResource( "2_ogcoq" )
[node name="CSGBox3D7" type="CSGBox3D" parent="Geometry/Prototype" index="5"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, -5, 0)
size = Vector3(16, 2, 22)
material = ExtResource( "2_ogcoq" )
[node name="CSGBox3D3" type="CSGBox3D" parent="Geometry/Prototype" index="6"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, -12)
size = Vector3(16, 10, 2)
material = ExtResource( "2_ogcoq" )
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Geometry/Prototype" index="7"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11, 0)
operation = 2
radius = 4.0
height = 28.0
sides = 32
material = ExtResource( "2_ogcoq" )