Added initial lighting and a baked lightmap. Reqires Godot 3.2.4RC3+.

This commit is contained in:
unfa 2021-02-28 03:41:16 +01:00
parent f4f18a346d
commit 12a4e61620
10 changed files with 1087 additions and 0 deletions

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[remap]
importer="texture_array"
type="TextureArray"
path="res://.import/BakedLightmap.exr-4f170012703d16a967f9e823604ca5ad.texarr"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Maps/DM1/BakedLightmap.exr"
dest_files=[ "res://.import/BakedLightmap.exr-4f170012703d16a967f9e823604ca5ad.texarr" ]
[params]
compress/mode=0
compress/no_bptc_if_rgb=false
flags/repeat=false
flags/filter=true
flags/mipmaps=false
flags/srgb=false
slices/horizontal=1
slices/vertical=1

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Assets/Maps/DM1/DM1.blend1 Normal file

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