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Update README.md
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README.md
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README.md
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@ -12,23 +12,46 @@ We wanted to take advantage of the improved performance, features and workflow o
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Hence - if you'd like to contribute to the project, please get in touch first, as things are very much in flux right now, and we'd hate to have any effort wasted!
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**DISCLAIMER: THE GAME IS IN VERY EARLY STAGES OF DEVELOPMENT.
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DO NOT EXPECT MUCH, AND DON'T BE SURPRISED IF IT DOES NOT WORK AT ALL
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PLEAASE DO NOT REPORT ISSUES OR PROPOSE FEATURES AT THIS POINT IN TIME
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IT SI TOO EARLY**
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## How to run the game
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### GNU/Linux
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1. Make sure you have `git` and `git-lfs` installed.
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1. Clone the Git repository: `git clone git@github.com:unfa/liblast.git`
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1. Clone the Git repository:
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```
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git clone git://github.com/unfa/liblast
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```
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1. Enter thr cloned repository: `cd liblast`
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1. Enter thr cloned repository:
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```
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cd liblast
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```
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1. Initialize Git-LFS: `git lfs install`
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1. Initialize Git-LFS:
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```
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git lfs install
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```
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1. Pull the large files: `git pull`
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1. Pull the large files (if any):
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```
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git pull
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```
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1. Extract the godot editor binary: `tar -xvf ./Godot/godot-v4.0.dev.calinou.94c31ba30.Linux-x64.tar.gz`
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1. Extract the godot editor binary:
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```
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tar -xvf ./Godot/godot-v4.0.dev.calinou.94c31ba30.Linux-x64.tar.gz
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```
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1. Run the Godot editor binary and load the project: `./Godot/godot-v4.0.dev.calinou.94c31ba30.Linux-x64 ./Game/project.godot`
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1. Run the Godot editor binary and load the project:
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```
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./godot-v4.0.dev.calinou.94c31ba30.Linux-x64 ./Game/project.godot
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```
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Once Godot editor loads the project, hit `F5` to start the game
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