forked from unfa/liblast
Merge branch 'main' of https://github.com/unfa/liblast into HEAD
commit
4da7fe7925
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@ -0,0 +1,108 @@
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After Width: | Height: | Size: 3.2 KiB |
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@ -78,7 +78,7 @@ func _input(event) -> void:
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tween.remove_all()
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tween.interpolate_property(self, "view_zoom", view_zoom, 1.0, 0.25, Tween.TRANS_SINE, Tween.EASE_IN_OUT)
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tween.start()
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aim(event)
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func _physics_process(delta):
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@ -148,8 +148,7 @@ func _physics_process(delta):
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# climb_tween.interpolate_property(body, "shape/translation.y", body.translation.y, body.translation.y - (climb / 2), 1, Tween.TRANS_LINEAR, Tween.EASE_IN_OUT)
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# climb_tween.start()
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if not is_on_floor(): # while in mid-air collisions affect momentum
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if not is_on_floor() and not ground_check.is_colliding(): # while in mid-air collisions affect momentum
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velocity.x = slide.x
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velocity.z = slide.z
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gravity_vec.y = slide.y
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@ -33,6 +33,9 @@ current = true
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fov = 90.0
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script = null
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[node name="Tween" type="Tween" parent="Head/Camera"]
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script = null
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[node name="Hand" type="Node3D" parent="Head/Camera"]
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script = null
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/HUD/Vignette.png"
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dest_files=[ "res://.godot/imported/Vignette.png-91c9a8d7fb2c16e38f32b60a556ba3a5.stex" ]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/invert_color=false
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process/HDR_as_SRGB=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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@ -1,4 +1,4 @@
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|||
[gd_scene load_steps=15 format=2]
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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://Assets/Characters/Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Assets/HUD/Crosshair.png" type="Texture2D" id=2]
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@ -6,6 +6,8 @@
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[ext_resource path="res://Assets/HUD/Crosshair.gd" type="Script" id=4]
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||||
[ext_resource path="res://Assets/SFX/UI_Confirm_Hit.wav" type="AudioStream" id=5]
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||||
[ext_resource path="res://Assets/SFX/UI_Confirm_Kill.wav" type="AudioStream" id=6]
|
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[ext_resource path="res://Assets/Props/BeerCan.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Assets/HUD/Vignette.png" type="Texture2D" id=8]
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[sub_resource type="PhysicalSkyMaterial" id=1]
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@ -59,7 +61,6 @@ tracks/0/keys = {
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}
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||||
[sub_resource type="Animation" id=7]
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resource_name = "Hit"
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length = 0.2
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step = 0.05
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tracks/0/type = "value"
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@ -90,7 +91,6 @@ tracks/1/keys = {
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}
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[sub_resource type="Animation" id=8]
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resource_name = "Kill"
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length = 0.5
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step = 0.05
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tracks/0/type = "value"
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@ -170,7 +170,6 @@ __meta__ = {
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}
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||||
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||||
[node name="Crosshair" type="TextureRect" parent="HUD/Crosshair"]
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modulate = Color( 1, 0.716667, 0, 1 )
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texture_filter = 2
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anchor_left = 0.5
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anchor_top = 0.5
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@ -200,6 +199,17 @@ script = null
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stream = ExtResource( 6 )
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script = null
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||||
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||||
[node name="Vignette" type="TextureRect" parent="HUD"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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texture = ExtResource( 8 )
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expand = true
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stretch_mode = 7
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script = null
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__meta__ = {
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"_edit_use_anchors_": false
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}
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|
||||
[node name="Player" parent="." instance=ExtResource( 1 )]
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|
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[node name="ReflectionProbe" type="ReflectionProbe" parent="."]
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@ -209,4 +219,7 @@ box_projection = true
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enable_shadows = true
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script = null
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[node name="BeerCan" parent="." instance=ExtResource( 7 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 11, -3 )
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[editable path="DM1"]
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|
|
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@ -100,4 +100,5 @@ weapon_3={
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|||
global_illumination/sdfgi/probe_ray_count=2
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global_illumination/sdfgi/frames_to_converge=0
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global_illumination/sdfgi/frames_to_update_lights=4
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anti_aliasing/quality/use_debanding=true
|
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environment/defaults/default_environment="res://default_env.tres"
|
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|
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