forked from unfa/liblast
Created a parent Weapon class
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2 changed files with 15 additions and 2 deletions
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@ -1,7 +1,7 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Assets/Characters/Player.gd" type="Script" id=1]
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[ext_resource path="res://Assets/Weapons/Handgun/Handgun.gltf" type="PackedScene" id=2]
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[ext_resource path="res://Assets/Weapons/Weapon.tscn" type="PackedScene" id=3]
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[sub_resource type="CapsuleMesh" id=1]
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radius = 0.4
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@ -38,7 +38,7 @@ script = null
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.3, -0.4, -0.6 )
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script = null
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[node name="Handgun" parent="Head/Camera/Hand" instance=ExtResource( 2 )]
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[node name="Weapon" parent="Head/Camera/Hand" instance=ExtResource( 3 )]
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[node name="Tween" type="Tween" parent="Head/Camera"]
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script = null
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13
Game/Assets/Weapons/Weapon.tscn
Normal file
13
Game/Assets/Weapons/Weapon.tscn
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@ -0,0 +1,13 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Assets/Weapons/Handgun/Handgun.gltf" type="PackedScene" id=1]
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[node name="Weapon" type="Node3D"]
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script = null
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[node name="Handgun" parent="." instance=ExtResource( 1 )]
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[node name="AnimationPlayer" parent="Handgun" index="4"]
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blend_times = [ ]
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[editable path="Handgun"]
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