multiple players

This commit is contained in:
Jan 2020-06-14 21:34:17 +02:00
parent 88d94918c4
commit cc628da615
2 changed files with 3 additions and 6 deletions

View file

@ -59,7 +59,7 @@ func add_player(id):
var player = player_scene.instance()
player.name = str(id)
add_child(player)
$Players.add_child(player)
player.set_network_master(id)
player.translation += Vector3(0.0, 3.0, 0.0)

View file

@ -1,15 +1,12 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Game.gd" type="Script" id=2]
[ext_resource path="res://Level.tscn" type="PackedScene" id=3]
[node name="Game" type="Spatial"]
script = ExtResource( 2 )
is_server = false
SERVER_IP = "172.28.166.24"
[node name="Level" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 12.7215, 13.0596, -0.85251 )
[node name="Players" type="Spatial" parent="."]