unfa
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b9b004474c
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Finally fixed the failed preload. It was a removed sound file.
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2021-04-05 04:36:33 +02:00 |
unfa
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d2d1f585bd
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Tweaks, and simplifications.
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2021-04-05 04:28:23 +02:00 |
unfa
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070ec0d432
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Renamed Weapon next/prev actions in Action Map to be consistent with the rest.
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2021-04-05 04:20:39 +02:00 |
unfa
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a86214275a
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Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn
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2021-04-05 04:14:09 +02:00 |
unfa
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7316ea12c2
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Created the layered gunshot asset.
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2021-04-05 03:52:58 +02:00 |
unfa
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0a6846af9e
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Renamed GrenadeLauncher, added it into the Player. Tried fixing errors.
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2021-04-04 23:25:11 +02:00 |
unfa
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f49e82c641
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-04 22:51:48 +02:00 |
unfa
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6c6d3400bd
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Fixed jetpack effects logic and added smoke trail.
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2021-04-04 22:51:26 +02:00 |
Jan Heemstra
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cbe6acbe8a
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Fixed player list
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2021-04-04 22:49:52 +02:00 |
unfa
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6ca7e4873d
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Added visual effects for jetpack in (particles and light - doens't work!)
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2021-04-04 22:24:06 +02:00 |
unfa
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78c2429f9e
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Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
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2021-04-04 22:01:50 +02:00 |
unfa
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9391eabbc5
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Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering.
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2021-04-02 02:08:07 +02:00 |
unfa
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0427e9dd2f
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Addd the Godot Trail System Add-on.
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2021-04-01 23:30:10 +02:00 |
Jan Heemstra
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e6366f8fea
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implement correct behavior of Max Health attribute of Player
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2021-03-31 23:22:12 +02:00 |
Jan Heemstra
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cfd33f791c
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Added player mesh for jetpack class
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2021-03-31 22:51:07 +02:00 |
Jan Heemstra
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68cb21cf6f
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fixed HUD of all players showing
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2021-03-31 22:38:05 +02:00 |
tokc
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aea76b12d0
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Add networking to weapon switching.
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2021-03-31 12:52:20 +02:00 |
tokc
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c4c1e243f9
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Remove unused class name.
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2021-03-31 12:05:35 +02:00 |
tokc
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7215803015
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Clean up commented-out bits.
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2021-03-31 11:58:07 +02:00 |
tokc
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f648e162fe
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Use class name for type check since it is available.
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2021-03-31 11:51:25 +02:00 |
tokc
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9d3b70f76f
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Implement weapon switching.
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2021-03-31 11:50:53 +02:00 |
unfa
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3b27d0593d
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Changes after reimporting project in Godot 3.2.3.
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2021-03-30 22:56:12 +02:00 |
unfa
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8076f00530
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Removed .import folder and added it to .gitignore again
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2021-03-30 22:41:33 +02:00 |
unfa
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e74480bd15
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |