liblast/Game/Assets/HUD
unfa 1b2375b3d4 Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
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BarOver.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarOver.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarProgress.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarProgress.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarUnder.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarUnder.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
Chat.gd Updated code for a new Godot version 2021-10-06 23:49:16 +02:00
Crosshair Baseline.png Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
Crosshair Hit.png Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
Crosshair Kill.png Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
Crosshair.gd Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
Crosshair.png Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Crosshair.png.import Added .import files 2021-09-08 22:11:43 +02:00
HUD.gd Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
HUD.tres Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
HUD.tscn Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
HUD_Confirm_Hit.wav Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
HUD_Confirm_Hit.wav.import Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
Panel.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
Panel.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
Theme.tres Added slider menudata object 2021-09-11 16:36:43 +02:00
Vignette.png Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
Vignette.png.import Added .import files 2021-09-08 22:11:43 +02:00