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15f9859b35
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Helath bar working, crosshair ported.
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2020-09-29 00:17:19 +02:00 |
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8385095bab
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Fixed HUD texture bad reference.
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2020-09-28 23:51:32 +02:00 |
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8af9ff7ba3
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Tracer and player stuff.
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2020-09-26 01:38:52 +02:00 |
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6cc02549a6
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-26 01:07:14 +02:00 |
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56169fb5f3
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Added pitch randomization and pitch scale to SoundPlayer.
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2020-09-26 01:06:56 +02:00 |
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e18e3cdf0d
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Tweaked crosshair hit marker. disabled collision for dead players.
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2020-09-26 00:44:21 +02:00 |
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a45a242803
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Implement transformations for bullet flyby sounds
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2020-09-25 23:02:45 +02:00 |
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0426c10ca3
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Shell casing sounds implemented and some other stuff.
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2020-09-25 01:11:11 +02:00 |
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8035a3037d
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Player Gibs.
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2020-09-23 21:17:14 +02:00 |
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Tobiasz Karoń
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e9424e2160
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Implemented more SFX, implemented blood particle effects with sound.
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2020-09-19 13:07:44 +02:00 |
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Tobiasz Karoń
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5cc997b5b7
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Implemented minimum delay in SoundPlayere class.
Renamed Hitmarker to HitConfirmation for consistency.
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2020-09-19 12:38:23 +02:00 |
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Tobiasz Karoń
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73538ea4b6
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Working SoundPlayer.
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2020-09-19 11:22:41 +02:00 |
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Tobiasz Karoń
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a09ed4eded
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Merge branch 'master' of github.com:unfa/jam-01
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2020-09-19 10:23:37 +02:00 |
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Tobiasz Karoń
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ca22ffae29
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Sterted work on a Sound playback scene.
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2020-09-19 10:19:55 +02:00 |
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ee0df4c886
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Some refactoring
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2020-09-19 00:30:59 +02:00 |
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2898a0a129
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Fix #14
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2020-09-18 23:47:43 +02:00 |
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0e41faa982
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Hit confirmation in crosshair.
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2020-09-18 22:30:13 +02:00 |
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68f54b503a
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Footsteps.
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2020-09-18 00:33:51 +02:00 |
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bbb37e1eec
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Small changes of Handgun model.
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2020-06-21 00:30:45 +02:00 |
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f8294614b7
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Handgun scale fixes and missing files.
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2020-06-19 01:34:26 +02:00 |
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03f16038f8
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Added a handgun model.
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2020-06-19 01:27:00 +02:00 |
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d423da3c1b
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Added killfloor and respawn
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2020-06-19 01:21:17 +02:00 |
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8db36703d7
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Fixed player scale, tidied up the crosshair node names, altered jump and walk speed.
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2020-06-19 00:30:39 +02:00 |
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ef98d6ca5f
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ColorRect Crosshair
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2020-06-19 00:10:21 +02:00 |
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2f344d1989
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Added shooting
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2020-06-17 22:01:12 +02:00 |
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996becf1e5
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Enlarged player camera near clipping distance. Unhid the player Mesh, added server IP.
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2020-06-15 23:48:20 +02:00 |
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88d94918c4
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Moved debug label into Player scene
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2020-06-14 21:29:36 +02:00 |
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fcfe733ef7
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Made the player mesh invisible.
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2020-06-14 21:03:31 +02:00 |
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5b21aedbad
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Input handling on mouselook
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2020-06-14 02:17:43 +02:00 |
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7057aafcb1
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Walking direction checks in _input working.
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2020-06-14 01:32:44 +02:00 |
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71b36b5a56
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Separated the player into it's own scene. Removed player script print.
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2020-06-14 00:50:54 +02:00 |
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